DQC week 7 - neopets incentives
by thuygon on February 17, 2016 4:16 pm
Grimes & Shade, 2005- It doesn’t surprise me that Neopets is built on immersive advertising. Although children are more vulnerable to being exploited by commercial interests, this is not limited to the online media world. Product placement surrounds them in all aspects of their lives- everything around them at home, at school, through interactions with… Read more DQC week 7 - neopets incentives
Week 7 Discussion
by mfaulk on February 17, 2016 3:34 pm
The Zhang reading indirectly highlighted a very fascinating issue about how the Internet facilitates the achievement gap. Zhang states, “highly educated adults were more likely to use the Internet for personal development, while adults with lower education levels more often were online for gaming and social interaction” (11). As a result, “the digital divide in… Read more Week 7 Discussion
Week 7 Discussion
by myupa on February 17, 2016 10:40 am
In Using Games to Break the Symbol Barrier, Keith Devlin provides Wuzzit as an example of an educational math game that uses a game’s visual affordances to convey math concepts without abstract math symbols in the way. I found Devlin’s concept of the “symbol barrier” to be accurate and compelling, and perhaps a leading cause for… Read more Week 7 Discussion
Week 7 DQC
by eanders7 on February 17, 2016 8:05 am
In Breaking the Symbol Barrier Devlin compares math to piano music. Music is merely represented on paper, while it is experienced when someone plays a piano. The instrument is engaging and provides immediate feedback to the learner. Math is similarly represented on paper with symbols but experienced through mathematical thinking. Devlin argues that Everyday Math can… Read more Week 7 DQC
Week 7 response
by marcc on February 16, 2016 11:00 pm
This week’s readings emphasized the important difference between thoughtful, well-designed learning games and ineffective games. I figured that Zhang was talking about Coolmath before she even named it because of that site’s reputation for shallow math games. I hope that Zhang’s study is not understood to mean that math games are ineffective. Berkowitz et al… Read more Week 7 response
Week 6 Discussion
by lgoochee on February 16, 2016 4:30 pm
I want to comment on the Curwood, Magnifico, Lammers piece, “Writing in the Wild: Writers’ motivation in fan-based affinity spaces.” Overall, I greatly enjoyed this piece, especially in relation to my user interviewing and testing. My child gave me the feedback that she wanted the writing kit to shift in perspective. Instead of being her journal, she wanted… Read more Week 6 Discussion
Week 7: The Importance of Clear Representation
by hajhasan on February 16, 2016 2:44 pm
The fact that tablets allow for more efficient representation of math seems to be nothing short of revolutionary. I really liked how the speaker built his argument by showing us how math was done before the printing press, it was able to make the contrast between what we grew up learning and the potential of… Read more Week 7: The Importance of Clear Representation
Week 7: Math
by ccolgan on February 16, 2016 9:34 am
The Zhang article made me wonder how students’ interactions with online math games have changed in the age of YouTube. From Ashley’s talk last week, we learned that kids are no longer using Google to search for content. In the article, from November 2012-October 2013, 6% of traffic to coolmath-games came from social media sites including… Read more Week 7: Math
Week 6
by cuellara on February 11, 2016 10:19 am
How can what we know about the demographics of those who already engage in online affinity spaces shape the ways in which educators engage all students? In other words, could targeted exposure among students that are not the typical users by teachers create more interest in partaking in these kinds of literacy practices?
Week 6 Discussion
by heylisa on February 11, 2016 8:44 am
The authors of Writing in the Wild posit that writing in online affinity spaces “motivate young people to write through self-directed and interest-based opportunities to share their work with an authentic audience” (p. 678). While I agree that there are many opportunities for informal learning in these affinity spaces, I worry that we are not seeing the… Read more Week 6 Discussion