Enum pallet_bounties::BountyStatus
source · pub enum BountyStatus<AccountId, BlockNumber> {
Proposed,
Approved,
Funded,
CuratorProposed {
curator: AccountId,
},
Active {
curator: AccountId,
update_due: BlockNumber,
},
PendingPayout {
curator: AccountId,
beneficiary: AccountId,
unlock_at: BlockNumber,
},
}Expand description
The status of a bounty proposal.
Variants§
Proposed
The bounty is proposed and waiting for approval.
Approved
The bounty is approved and waiting to become active at next spend period.
Funded
The bounty is funded and waiting for curator assignment.
CuratorProposed
Fields
§
curator: AccountIdThe assigned curator of this bounty.
A curator has been proposed. Waiting for acceptance from the curator.
Active
Fields
§
curator: AccountIdThe curator of this bounty.
§
update_due: BlockNumberAn update from the curator is due by this block, else they are considered inactive.
The bounty is active and waiting to be awarded.
PendingPayout
Fields
§
curator: AccountIdThe curator of this bounty.
§
beneficiary: AccountIdThe beneficiary of the bounty.
§
unlock_at: BlockNumberWhen the bounty can be claimed.
The bounty is awarded and waiting to released after a delay.
Trait Implementations§
source§impl<AccountId: Clone, BlockNumber: Clone> Clone for BountyStatus<AccountId, BlockNumber>
impl<AccountId: Clone, BlockNumber: Clone> Clone for BountyStatus<AccountId, BlockNumber>
source§fn clone(&self) -> BountyStatus<AccountId, BlockNumber>
fn clone(&self) -> BountyStatus<AccountId, BlockNumber>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl<AccountId, BlockNumber> Debug for BountyStatus<AccountId, BlockNumber>where
AccountId: Debug,
BlockNumber: Debug,
impl<AccountId, BlockNumber> Debug for BountyStatus<AccountId, BlockNumber>where AccountId: Debug, BlockNumber: Debug,
source§impl<AccountId, BlockNumber> Decode for BountyStatus<AccountId, BlockNumber>where
AccountId: Decode,
BlockNumber: Decode,
impl<AccountId, BlockNumber> Decode for BountyStatus<AccountId, BlockNumber>where AccountId: Decode, BlockNumber: Decode,
source§fn decode<__CodecInputEdqy: Input>(
__codec_input_edqy: &mut __CodecInputEdqy
) -> Result<Self, Error>
fn decode<__CodecInputEdqy: Input>( __codec_input_edqy: &mut __CodecInputEdqy ) -> Result<Self, Error>
Attempt to deserialise the value from input.
source§fn decode_into<I>(
input: &mut I,
dst: &mut MaybeUninit<Self>
) -> Result<DecodeFinished, Error>where
I: Input,
fn decode_into<I>( input: &mut I, dst: &mut MaybeUninit<Self> ) -> Result<DecodeFinished, Error>where I: Input,
Attempt to deserialize the value from input into a pre-allocated piece of memory. Read more
source§impl<AccountId, BlockNumber> Encode for BountyStatus<AccountId, BlockNumber>where
AccountId: Encode,
BlockNumber: Encode,
impl<AccountId, BlockNumber> Encode for BountyStatus<AccountId, BlockNumber>where AccountId: Encode, BlockNumber: Encode,
source§fn size_hint(&self) -> usize
fn size_hint(&self) -> usize
If possible give a hint of expected size of the encoding. Read more
source§fn encode_to<__CodecOutputEdqy: Output + ?Sized>(
&self,
__codec_dest_edqy: &mut __CodecOutputEdqy
)
fn encode_to<__CodecOutputEdqy: Output + ?Sized>( &self, __codec_dest_edqy: &mut __CodecOutputEdqy )
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source§fn using_encoded<R, F>(&self, f: F) -> Rwhere
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fn using_encoded<R, F>(&self, f: F) -> Rwhere F: FnOnce(&[u8]) -> R,
Convert self to a slice and then invoke the given closure with it.
source§fn encoded_size(&self) -> usize
fn encoded_size(&self) -> usize
Calculates the encoded size. Read more
source§impl<AccountId, BlockNumber> MaxEncodedLen for BountyStatus<AccountId, BlockNumber>where
AccountId: MaxEncodedLen,
BlockNumber: MaxEncodedLen,
impl<AccountId, BlockNumber> MaxEncodedLen for BountyStatus<AccountId, BlockNumber>where AccountId: MaxEncodedLen, BlockNumber: MaxEncodedLen,
source§fn max_encoded_len() -> usize
fn max_encoded_len() -> usize
Upper bound, in bytes, of the maximum encoded size of this item.
source§impl<AccountId: PartialEq, BlockNumber: PartialEq> PartialEq<BountyStatus<AccountId, BlockNumber>> for BountyStatus<AccountId, BlockNumber>
impl<AccountId: PartialEq, BlockNumber: PartialEq> PartialEq<BountyStatus<AccountId, BlockNumber>> for BountyStatus<AccountId, BlockNumber>
source§fn eq(&self, other: &BountyStatus<AccountId, BlockNumber>) -> bool
fn eq(&self, other: &BountyStatus<AccountId, BlockNumber>) -> bool
This method tests for
self and other values to be equal, and is used
by ==.source§impl<AccountId, BlockNumber> TypeInfo for BountyStatus<AccountId, BlockNumber>where
AccountId: TypeInfo + 'static,
BlockNumber: TypeInfo + 'static,
impl<AccountId, BlockNumber> TypeInfo for BountyStatus<AccountId, BlockNumber>where AccountId: TypeInfo + 'static, BlockNumber: TypeInfo + 'static,
impl<AccountId, BlockNumber> EncodeLike<BountyStatus<AccountId, BlockNumber>> for BountyStatus<AccountId, BlockNumber>where AccountId: Encode, BlockNumber: Encode,
impl<AccountId: Eq, BlockNumber: Eq> Eq for BountyStatus<AccountId, BlockNumber>
impl<AccountId, BlockNumber> StructuralEq for BountyStatus<AccountId, BlockNumber>
impl<AccountId, BlockNumber> StructuralPartialEq for BountyStatus<AccountId, BlockNumber>
Auto Trait Implementations§
impl<AccountId, BlockNumber> RefUnwindSafe for BountyStatus<AccountId, BlockNumber>where AccountId: RefUnwindSafe, BlockNumber: RefUnwindSafe,
impl<AccountId, BlockNumber> Send for BountyStatus<AccountId, BlockNumber>where AccountId: Send, BlockNumber: Send,
impl<AccountId, BlockNumber> Sync for BountyStatus<AccountId, BlockNumber>where AccountId: Sync, BlockNumber: Sync,
impl<AccountId, BlockNumber> Unpin for BountyStatus<AccountId, BlockNumber>where AccountId: Unpin, BlockNumber: Unpin,
impl<AccountId, BlockNumber> UnwindSafe for BountyStatus<AccountId, BlockNumber>where AccountId: UnwindSafe, BlockNumber: UnwindSafe,
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