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        100.00% (7/7) 
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                  src/shaderc/third_party/spirv-tools/source/disassemble.cpp 
               | 
            
         53.33% (344/645) 
       | 
            
         61.22% (30/49) 
       | 
            
         58.37% (237/406) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/enum_set.h 
               | 
            
         73.71% (143/194) 
       | 
            
         78.12% (25/32) 
       | 
            
         73.72% (101/137) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/ext_inst.cpp 
               | 
            
         59.68% (37/62) 
       | 
            
        100.00% (3/3) 
       | 
            
         78.69% (48/61) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/extensions.cpp 
               | 
            
         54.17% (13/24) 
       | 
            
         50.00% (1/2) 
       | 
            
         70.59% (12/17) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/instruction.h 
               | 
            
          0.00% (0/3) 
       | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/libspirv.cpp 
               | 
            
         33.98% (35/103) 
       | 
            
         34.78% (8/23) 
       | 
            
         53.66% (22/41) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/name_mapper.cpp 
               | 
            
         62.63% (176/281) 
       | 
            
        100.00% (10/10) 
       | 
            
         28.01% (79/282) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/name_mapper.h 
               | 
            
        100.00% (8/8) 
       | 
            
        100.00% (3/3) 
       | 
            
        100.00% (3/3) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opcode.cpp 
               | 
            
         57.28% (366/639) 
       | 
            
         70.27% (26/37) 
       | 
            
         55.33% (270/488) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/operand.cpp 
               | 
            
         33.28% (192/577) 
       | 
            
         39.47% (15/38) 
       | 
            
         36.34% (129/355) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/aggressive_dead_code_elim_pass.cpp 
               | 
            
         70.82% (733/1035) 
       | 
            
         87.27% (48/55) 
       | 
            
         62.50% (360/576) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/aggressive_dead_code_elim_pass.h 
               | 
            
        100.00% (16/16) 
       | 
            
        100.00% (5/5) 
       | 
            
        100.00% (9/9) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/amd_ext_to_khr.cpp 
               | 
            
          0.00% (0/588) 
       | 
            
          0.00% (0/17) 
       | 
            
          0.00% (0/165) 
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                  src/shaderc/third_party/spirv-tools/source/opt/amd_ext_to_khr.h 
               | 
            
          0.00% (0/14) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/analyze_live_input_pass.cpp 
               | 
            
          0.00% (0/16) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/14) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/analyze_live_input_pass.h 
               | 
            
          0.00% (0/10) 
       | 
            
          0.00% (0/3) 
       | 
            
          0.00% (0/5) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/basic_block.cpp 
               | 
            
         71.48% (198/277) 
       | 
            
         68.97% (20/29) 
       | 
            
         67.50% (81/120) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/basic_block.h 
               | 
            
         69.05% (87/126) 
       | 
            
         61.54% (24/39) 
       | 
            
         73.75% (59/80) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/block_merge_pass.cpp 
               | 
            
        100.00% (20/20) 
       | 
            
        100.00% (4/4) 
       | 
            
        100.00% (14/14) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/block_merge_pass.h 
               | 
            
        100.00% (8/8) 
       | 
            
        100.00% (2/2) 
       | 
            
        100.00% (2/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/block_merge_util.cpp 
               | 
            
         77.16% (125/162) 
       | 
            
         90.91% (10/11) 
       | 
            
         79.00% (79/100) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/build_module.cpp 
               | 
            
         75.76% (25/33) 
       | 
            
         80.00% (4/5) 
       | 
            
         57.14% (8/14) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/canonicalize_ids_pass.cpp 
               | 
            
          0.00% (0/443) 
       | 
            
          0.00% (0/19) 
       | 
            
          0.00% (0/195) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/canonicalize_ids_pass.h 
               | 
            
          0.00% (0/13) 
       | 
            
          0.00% (0/7) 
       | 
            
          0.00% (0/7) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/ccp_pass.cpp 
               | 
            
         76.42% (188/246) 
       | 
            
         88.24% (15/17) 
       | 
            
         75.14% (130/173) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/ccp_pass.h 
               | 
            
        100.00% (10/10) 
       | 
            
        100.00% (3/3) 
       | 
            
        100.00% (3/3) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/cfg.cpp 
               | 
            
         40.51% (128/316) 
       | 
            
         70.83% (17/24) 
       | 
            
         47.27% (52/110) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/cfg.h 
               | 
            
         57.14% (24/42) 
       | 
            
         64.29% (9/14) 
       | 
            
         60.00% (15/25) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/cfg_cleanup_pass.cpp 
               | 
            
        100.00% (7/7) 
       | 
            
        100.00% (2/2) 
       | 
            
         80.00% (4/5) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/cfg_cleanup_pass.h 
               | 
            
         33.33% (2/6) 
       | 
            
         66.67% (2/3) 
       | 
            
         66.67% (2/3) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/code_sink.cpp 
               | 
            
          0.00% (0/321) 
       | 
            
          0.00% (0/15) 
       | 
            
          0.00% (0/157) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/code_sink.h 
               | 
            
          0.00% (0/9) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/combine_access_chains.cpp 
               | 
            
         57.51% (134/233) 
       | 
            
         66.67% (10/15) 
       | 
            
         52.67% (69/131) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/combine_access_chains.h 
               | 
            
        100.00% (9/9) 
       | 
            
        100.00% (2/2) 
       | 
            
        100.00% (2/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/compact_ids_pass.cpp 
               | 
            
          0.00% (0/98) 
       | 
            
          0.00% (0/3) 
       | 
            
          0.00% (0/33) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/compact_ids_pass.h 
               | 
            
          0.00% (0/6) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/composite.cpp 
               | 
            
         57.89% (11/19) 
       | 
            
        100.00% (2/2) 
       | 
            
         60.00% (12/20) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/const_folding_rules.cpp 
               | 
            
         57.81% (1340/2318) 
       | 
            
         58.18% (64/110) 
       | 
            
         19.82% (263/1327) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/const_folding_rules.h 
               | 
            
         94.12% (32/34) 
       | 
            
        100.00% (7/7) 
       | 
            
         95.45% (21/22) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/constants.cpp 
               | 
            
         63.97% (293/458) 
       | 
            
         62.86% (22/35) 
       | 
            
         62.20% (209/336) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/constants.h 
               | 
            
         52.31% (136/260) 
       | 
            
         42.59% (46/108) 
       | 
            
         56.06% (111/198) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/convert_to_half_pass.cpp 
               | 
            
          0.00% (0/604) 
       | 
            
          0.00% (0/36) 
       | 
            
          0.00% (0/286) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/convert_to_half_pass.h 
               | 
            
          0.00% (0/9) 
       | 
            
          0.00% (0/5) 
       | 
            
          0.00% (0/6) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/convert_to_sampled_image_pass.cpp 
               | 
            
          0.00% (0/323) 
       | 
            
          0.00% (0/25) 
       | 
            
          0.00% (0/191) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/convert_to_sampled_image_pass.h 
               | 
            
          0.00% (0/11) 
       | 
            
          0.00% (0/4) 
       | 
            
          0.00% (0/7) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/copy_prop_arrays.cpp 
               | 
            
         44.59% (383/859) 
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         72.22% (26/36) 
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         38.52% (166/431) 
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                  src/shaderc/third_party/spirv-tools/source/opt/copy_prop_arrays.h 
               | 
            
         82.50% (33/40) 
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         66.67% (6/9) 
       | 
            
         46.15% (6/13) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/dead_branch_elim_pass.cpp 
               | 
            
         72.51% (372/513) 
       | 
            
         95.45% (21/22) 
       | 
            
         66.05% (179/271) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/dead_branch_elim_pass.h 
               | 
            
        100.00% (7/7) 
       | 
            
        100.00% (3/3) 
       | 
            
        100.00% (3/3) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/dead_insert_elim_pass.cpp 
               | 
            
         69.48% (148/213) 
       | 
            
         88.89% (8/9) 
       | 
            
         74.78% (86/115) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/dead_insert_elim_pass.h 
               | 
            
         20.00% (2/10) 
       | 
            
         66.67% (2/3) 
       | 
            
         66.67% (2/3) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/dead_variable_elimination.cpp 
               | 
            
          0.00% (0/73) 
       | 
            
          0.00% (0/4) 
       | 
            
          0.00% (0/34) 
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                  src/shaderc/third_party/spirv-tools/source/opt/dead_variable_elimination.h 
               | 
            
          0.00% (0/5) 
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          0.00% (0/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/debug_info_manager.cpp 
               | 
            
          8.77% (63/718) 
       | 
            
         33.33% (12/36) 
       | 
            
          9.83% (40/407) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/debug_info_manager.h 
               | 
            
         13.04% (3/23) 
       | 
            
         22.22% (2/9) 
       | 
            
         28.57% (4/14) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/decoration_manager.cpp 
               | 
            
         40.80% (224/549) 
       | 
            
         51.61% (16/31) 
       | 
            
         34.26% (86/251) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/decoration_manager.h 
               | 
            
         16.00% (4/25) 
       | 
            
         50.00% (2/4) 
       | 
            
         21.43% (3/14) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/def_use_manager.cpp 
               | 
            
         68.60% (166/242) 
       | 
            
         74.19% (23/31) 
       | 
            
         68.66% (92/134) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/def_use_manager.h 
               | 
            
         76.47% (13/17) 
       | 
            
         50.00% (2/4) 
       | 
            
         81.08% (30/37) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/desc_sroa.cpp 
               | 
            
          0.00% (0/376) 
       | 
            
          0.00% (0/16) 
       | 
            
          0.00% (0/179) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/desc_sroa.h 
               | 
            
          0.00% (0/14) 
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          0.00% (0/3) 
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          0.00% (0/13) 
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                  src/shaderc/third_party/spirv-tools/source/opt/desc_sroa_util.cpp 
               | 
            
          0.00% (0/80) 
       | 
            
          0.00% (0/9) 
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          0.00% (0/52) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/dominator_analysis.cpp 
               | 
            
         80.00% (32/40) 
       | 
            
        100.00% (2/2) 
       | 
            
         86.11% (31/36) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/dominator_analysis.h 
               | 
            
         44.44% (20/45) 
       | 
            
         42.11% (8/19) 
       | 
            
         48.48% (16/33) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/dominator_tree.cpp 
               | 
            
         71.43% (150/210) 
       | 
            
         80.00% (24/30) 
       | 
            
         70.93% (61/86) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/dominator_tree.h 
               | 
            
         35.45% (39/110) 
       | 
            
         29.63% (16/54) 
       | 
            
         39.19% (29/74) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_constant_pass.cpp 
               | 
            
          0.00% (0/65) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/37) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_constant_pass.h 
               | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_functions_pass.cpp 
               | 
            
        100.00% (25/25) 
       | 
            
        100.00% (2/2) 
       | 
            
        100.00% (10/10) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_functions_pass.h 
               | 
            
        100.00% (5/5) 
       | 
            
        100.00% (2/2) 
       | 
            
        100.00% (2/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_functions_util.cpp 
               | 
            
         74.58% (44/59) 
       | 
            
        100.00% (2/2) 
       | 
            
         50.00% (10/20) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_io_components_pass.cpp 
               | 
            
          0.00% (0/223) 
       | 
            
          0.00% (0/5) 
       | 
            
          0.00% (0/137) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_io_components_pass.h 
               | 
            
          0.00% (0/12) 
       | 
            
          0.00% (0/3) 
       | 
            
          0.00% (0/5) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_members_pass.cpp 
               | 
            
         75.00% (480/640) 
       | 
            
         81.48% (22/27) 
       | 
            
         70.82% (216/305) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_members_pass.h 
               | 
            
        100.00% (14/14) 
       | 
            
        100.00% (2/2) 
       | 
            
        100.00% (2/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_output_stores_pass.cpp 
               | 
            
          0.00% (0/214) 
       | 
            
          0.00% (0/14) 
       | 
            
          0.00% (0/116) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_output_stores_pass.h 
               | 
            
          0.00% (0/10) 
       | 
            
          0.00% (0/3) 
       | 
            
          0.00% (0/5) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/empty_pass.h 
               | 
            
          0.00% (0/3) 
       | 
            
          0.00% (0/3) 
       | 
            
          0.00% (0/3) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/feature_manager.cpp 
               | 
            
         61.73% (50/81) 
       | 
            
         66.67% (6/9) 
       | 
            
         43.14% (22/51) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/feature_manager.h 
               | 
            
         73.68% (14/19) 
       | 
            
         66.67% (6/9) 
       | 
            
         70.00% (7/10) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/fix_func_call_arguments.cpp 
               | 
            
          0.00% (0/63) 
       | 
            
          0.00% (0/5) 
       | 
            
          0.00% (0/24) 
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                  src/shaderc/third_party/spirv-tools/source/opt/fix_func_call_arguments.h 
               | 
            
          0.00% (0/5) 
       | 
            
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          0.00% (0/3) 
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                  src/shaderc/third_party/spirv-tools/source/opt/fix_storage_class.cpp 
               | 
            
          0.00% (0/285) 
       | 
            
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                  src/shaderc/third_party/spirv-tools/source/opt/fix_storage_class.h 
               | 
            
          0.00% (0/9) 
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          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/flatten_decoration_pass.cpp 
               | 
            
          0.00% (0/100) 
       | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/51) 
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                  src/shaderc/third_party/spirv-tools/source/opt/flatten_decoration_pass.h 
               | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/fold.cpp 
               | 
            
         60.68% (338/557) 
       | 
            
         84.21% (16/19) 
       | 
            
         57.45% (239/416) 
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                  src/shaderc/third_party/spirv-tools/source/opt/fold.h 
               | 
            
         68.42% (13/19) 
       | 
            
         80.00% (4/5) 
       | 
            
         63.64% (7/11) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/fold_spec_constant_op_and_composite_pass.cpp 
               | 
            
          0.00% (0/233) 
       | 
            
          0.00% (0/8) 
       | 
            
          0.00% (0/146) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/fold_spec_constant_op_and_composite_pass.h 
               | 
            
          0.00% (0/13) 
       | 
            
          0.00% (0/4) 
       | 
            
          0.00% (0/6) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/folding_rules.cpp 
               | 
            
         69.39% (2659/3832) 
       | 
            
         87.70% (107/122) 
       | 
            
         51.01% (910/1784) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/folding_rules.h 
               | 
            
         83.87% (26/31) 
       | 
            
         83.33% (5/6) 
       | 
            
         85.71% (18/21) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/freeze_spec_constant_value_pass.cpp 
               | 
            
          0.00% (0/55) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/12) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/freeze_spec_constant_value_pass.h 
               | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/function.cpp 
               | 
            
         44.54% (102/229) 
       | 
            
         61.90% (13/21) 
       | 
            
         46.22% (55/119) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/function.h 
               | 
            
         43.88% (43/98) 
       | 
            
         60.00% (21/35) 
       | 
            
         59.52% (25/42) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/graphics_robust_access_pass.cpp 
               | 
            
          0.00% (0/734) 
       | 
            
          0.00% (0/20) 
       | 
            
          0.00% (0/282) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/graphics_robust_access_pass.h 
               | 
            
          0.00% (0/10) 
       | 
            
          0.00% (0/3) 
       | 
            
          0.00% (0/3) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/if_conversion.cpp 
               | 
            
         65.41% (174/266) 
       | 
            
         64.29% (9/14) 
       | 
            
         58.27% (81/139) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/if_conversion.h 
               | 
            
        100.00% (7/7) 
       | 
            
        100.00% (2/2) 
       | 
            
        100.00% (2/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/inline_exhaustive_pass.cpp 
               | 
            
         95.83% (46/48) 
       | 
            
        100.00% (5/5) 
       | 
            
         96.30% (26/27) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/inline_exhaustive_pass.h 
               | 
            
        100.00% (1/1) 
       | 
            
        100.00% (1/1) 
       | 
            
        100.00% (1/1) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/inline_opaque_pass.cpp 
               | 
            
          0.00% (0/86) 
       | 
            
          0.00% (0/10) 
       | 
            
          0.00% (0/51) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/inline_opaque_pass.h 
               | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/inline_pass.cpp 
               | 
            
         61.52% (430/699) 
       | 
            
         72.73% (32/44) 
       | 
            
         61.09% (190/311) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/inline_pass.h 
               | 
            
        100.00% (1/1) 
       | 
            
        100.00% (1/1) 
       | 
            
        100.00% (1/1) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/instruction.cpp 
               | 
            
         49.84% (458/919) 
       | 
            
         63.93% (39/61) 
       | 
            
         49.53% (314/634) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/instruction.h 
               | 
            
         70.32% (244/347) 
       | 
            
         77.08% (74/96) 
       | 
            
         79.81% (170/213) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/instruction_list.cpp 
               | 
            
        100.00% (12/12) 
       | 
            
        100.00% (2/2) 
       | 
            
        100.00% (3/3) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/instruction_list.h 
               | 
            
         74.00% (37/50) 
       | 
            
         81.25% (13/16) 
       | 
            
         86.96% (20/23) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/interface_var_sroa.cpp 
               | 
            
          0.00% (0/809) 
       | 
            
          0.00% (0/55) 
       | 
            
          0.00% (0/326) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/interface_var_sroa.h 
               | 
            
          0.00% (0/23) 
       | 
            
          0.00% (0/10) 
       | 
            
          0.00% (0/11) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/interp_fixup_pass.cpp 
               | 
            
          0.00% (0/62) 
       | 
            
          0.00% (0/7) 
       | 
            
          0.00% (0/32) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/interp_fixup_pass.h 
               | 
            
          0.00% (0/14) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/invocation_interlock_placement_pass.cpp 
               | 
            
          0.00% (0/483) 
       | 
            
          0.00% (0/30) 
       | 
            
          0.00% (0/183) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/invocation_interlock_placement_pass.h 
               | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/ir_builder.h 
               | 
            
         17.82% (85/477) 
       | 
            
         27.45% (14/51) 
       | 
            
         24.12% (41/170) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/ir_context.cpp 
               | 
            
         58.90% (576/978) 
       | 
            
         59.09% (26/44) 
       | 
            
         50.49% (208/412) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/ir_context.h 
               | 
            
         47.60% (268/563) 
       | 
            
         45.67% (58/127) 
       | 
            
         49.01% (124/253) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/ir_loader.cpp 
               | 
            
         33.44% (104/311) 
       | 
            
        100.00% (4/4) 
       | 
            
         54.50% (121/222) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/ir_loader.h 
               | 
            
         83.33% (5/6) 
       | 
            
         75.00% (3/4) 
       | 
            
         75.00% (3/4) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/iterator.h 
               | 
            
         45.65% (42/92) 
       | 
            
         46.67% (14/30) 
       | 
            
         37.04% (20/54) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/licm_pass.cpp 
               | 
            
          0.00% (0/95) 
       | 
            
          0.00% (0/8) 
       | 
            
          0.00% (0/57) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/licm_pass.h 
               | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/liveness.cpp 
               | 
            
          0.00% (0/355) 
       | 
            
          0.00% (0/18) 
       | 
            
          0.00% (0/185) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/liveness.h 
               | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/local_access_chain_convert_pass.cpp 
               | 
            
         86.71% (385/444) 
       | 
            
        100.00% (21/21) 
       | 
            
         85.64% (167/195) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/local_access_chain_convert_pass.h 
               | 
            
        100.00% (5/5) 
       | 
            
        100.00% (2/2) 
       | 
            
        100.00% (2/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/local_redundancy_elimination.cpp 
               | 
            
         75.51% (37/49) 
       | 
            
         66.67% (2/3) 
       | 
            
         55.56% (10/18) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/local_redundancy_elimination.h 
               | 
            
         88.89% (8/9) 
       | 
            
         50.00% (1/2) 
       | 
            
         50.00% (1/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/local_single_block_elim_pass.cpp 
               | 
            
         92.74% (230/248) 
       | 
            
        100.00% (10/10) 
       | 
            
         90.76% (108/119) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/local_single_block_elim_pass.h 
               | 
            
        100.00% (6/6) 
       | 
            
        100.00% (2/2) 
       | 
            
        100.00% (2/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/local_single_store_elim_pass.cpp 
               | 
            
         86.47% (230/266) 
       | 
            
         93.33% (14/15) 
       | 
            
         80.19% (85/106) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/local_single_store_elim_pass.h 
               | 
            
        100.00% (6/6) 
       | 
            
        100.00% (2/2) 
       | 
            
        100.00% (2/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/log.h 
               | 
            
          0.00% (0/28) 
       | 
            
          0.00% (0/4) 
       | 
            
          0.00% (0/14) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_dependence.cpp 
               | 
            
          0.00% (0/1246) 
       | 
            
          0.00% (0/31) 
       | 
            
          0.00% (0/554) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_dependence.h 
               | 
            
          0.00% (0/91) 
       | 
            
          0.00% (0/51) 
       | 
            
          0.00% (0/83) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_dependence_helpers.cpp 
               | 
            
          0.00% (0/387) 
       | 
            
          0.00% (0/26) 
       | 
            
          0.00% (0/211) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_descriptor.cpp 
               | 
            
         16.98% (116/683) 
       | 
            
         20.45% (9/44) 
       | 
            
         14.76% (71/481) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_descriptor.h 
               | 
            
         24.20% (38/157) 
       | 
            
         20.29% (14/69) 
       | 
            
         30.48% (32/105) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_fission.cpp 
               | 
            
          0.00% (0/279) 
       | 
            
          0.00% (0/15) 
       | 
            
          0.00% (0/182) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_fission.h 
               | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_fusion.cpp 
               | 
            
          0.00% (0/532) 
       | 
            
          0.00% (0/29) 
       | 
            
          0.00% (0/265) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_fusion.h 
               | 
            
          0.00% (0/4) 
       | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/5) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_fusion_pass.cpp 
               | 
            
          0.00% (0/32) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/21) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_fusion_pass.h 
               | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/4) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_peeling.cpp 
               | 
            
          0.00% (0/1011) 
       | 
            
          0.00% (0/41) 
       | 
            
          0.00% (0/479) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_peeling.h 
               | 
            
          0.00% (0/67) 
       | 
            
          0.00% (0/11) 
       | 
            
          0.00% (0/53) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_unroller.cpp 
               | 
            
          2.50% (15/599) 
       | 
            
          2.78% (1/36) 
       | 
            
          4.01% (13/324) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_unroller.h 
               | 
            
         20.00% (2/10) 
       | 
            
         50.00% (2/4) 
       | 
            
         71.43% (5/7) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_unswitch_pass.cpp 
               | 
            
          0.00% (0/474) 
       | 
            
          0.00% (0/23) 
       | 
            
          0.00% (0/222) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_unswitch_pass.h 
               | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_utils.cpp 
               | 
            
          0.00% (0/552) 
       | 
            
          0.00% (0/30) 
       | 
            
          0.00% (0/255) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/loop_utils.h 
               | 
            
         50.00% (4/8) 
       | 
            
         20.00% (1/5) 
       | 
            
         55.56% (5/9) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/mem_pass.cpp 
               | 
            
         75.25% (304/404) 
       | 
            
         80.00% (24/30) 
       | 
            
         71.30% (159/223) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/mem_pass.h 
               | 
            
        100.00% (7/7) 
       | 
            
        100.00% (3/3) 
       | 
            
        100.00% (5/5) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/merge_return_pass.cpp 
               | 
            
         48.22% (353/732) 
       | 
            
         71.88% (23/32) 
       | 
            
         52.37% (177/338) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/merge_return_pass.h 
               | 
            
         69.23% (18/26) 
       | 
            
         72.73% (8/11) 
       | 
            
         87.50% (21/24) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/modify_maximal_reconvergence.cpp 
               | 
            
          0.00% (0/73) 
       | 
            
          0.00% (0/3) 
       | 
            
          0.00% (0/32) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/modify_maximal_reconvergence.h 
               | 
            
          0.00% (0/9) 
       | 
            
          0.00% (0/3) 
       | 
            
          0.00% (0/5) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/module.cpp 
               | 
            
         68.79% (205/298) 
       | 
            
         61.11% (11/18) 
       | 
            
         65.61% (103/157) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/module.h 
               | 
            
         48.31% (100/207) 
       | 
            
         47.62% (40/84) 
       | 
            
         50.00% (44/88) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/null_pass.h 
               | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/opextinst_forward_ref_fixup_pass.cpp 
               | 
            
          0.00% (0/58) 
       | 
            
          0.00% (0/4) 
       | 
            
          0.00% (0/45) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/opextinst_forward_ref_fixup_pass.h 
               | 
            
          0.00% (0/14) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/optimizer.cpp 
               | 
            
         23.40% (231/987) 
       | 
            
         31.54% (41/130) 
       | 
            
         11.35% (58/511) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/pass.cpp 
               | 
            
         16.98% (18/106) 
       | 
            
         42.86% (3/7) 
       | 
            
         24.07% (13/54) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/pass.h 
               | 
            
         78.26% (18/23) 
       | 
            
         76.92% (10/13) 
       | 
            
         76.92% (10/13) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/pass_manager.cpp 
               | 
            
         59.42% (41/69) 
       | 
            
        100.00% (2/2) 
       | 
            
         60.00% (18/30) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/pass_manager.h 
               | 
            
         60.00% (24/40) 
       | 
            
         63.64% (7/11) 
       | 
            
         72.22% (13/18) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/private_to_local_pass.cpp 
               | 
            
         66.67% (124/186) 
       | 
            
         90.00% (9/10) 
       | 
            
         60.64% (57/94) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/private_to_local_pass.h 
               | 
            
        100.00% (9/9) 
       | 
            
        100.00% (2/2) 
       | 
            
        100.00% (2/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/propagator.cpp 
               | 
            
         92.08% (186/202) 
       | 
            
         92.86% (13/14) 
       | 
            
         92.78% (90/97) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/propagator.h 
               | 
            
        100.00% (31/31) 
       | 
            
        100.00% (12/12) 
       | 
            
        100.00% (20/20) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/reduce_load_size.cpp 
               | 
            
         52.45% (75/143) 
       | 
            
         80.00% (4/5) 
       | 
            
         49.28% (34/69) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/reduce_load_size.h 
               | 
            
         20.00% (2/10) 
       | 
            
         66.67% (2/3) 
       | 
            
         75.00% (3/4) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/redundancy_elimination.cpp 
               | 
            
         93.75% (30/32) 
       | 
            
        100.00% (2/2) 
       | 
            
         93.33% (14/15) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/redundancy_elimination.h 
               | 
            
        100.00% (1/1) 
       | 
            
        100.00% (1/1) 
       | 
            
        100.00% (1/1) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/reflect.h 
               | 
            
        100.00% (31/31) 
       | 
            
        100.00% (8/8) 
       | 
            
        100.00% (26/26) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/register_pressure.cpp 
               | 
            
          0.00% (0/509) 
       | 
            
          0.00% (0/27) 
       | 
            
          0.00% (0/190) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/register_pressure.h 
               | 
            
          0.00% (0/60) 
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          0.00% (0/13) 
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          0.00% (0/27) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/relax_float_ops_pass.cpp 
               | 
            
          0.00% (0/151) 
       | 
            
          0.00% (0/10) 
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                  src/shaderc/third_party/spirv-tools/source/opt/relax_float_ops_pass.h 
               | 
            
          0.00% (0/9) 
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          0.00% (0/6) 
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                  src/shaderc/third_party/spirv-tools/source/opt/remove_dontinline_pass.cpp 
               | 
            
          0.00% (0/25) 
       | 
            
          0.00% (0/3) 
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                  src/shaderc/third_party/spirv-tools/source/opt/remove_dontinline_pass.h 
               | 
            
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                  src/shaderc/third_party/spirv-tools/source/opt/remove_duplicates_pass.cpp 
               | 
            
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          0.00% (0/6) 
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                  src/shaderc/third_party/spirv-tools/source/opt/remove_duplicates_pass.h 
               | 
            
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                  src/shaderc/third_party/spirv-tools/source/opt/remove_unused_interface_variables_pass.cpp 
               | 
            
          0.00% (0/76) 
       | 
            
          0.00% (0/7) 
       | 
            
          0.00% (0/58) 
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                  src/shaderc/third_party/spirv-tools/source/opt/remove_unused_interface_variables_pass.h 
               | 
            
          0.00% (0/3) 
       | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/replace_desc_array_access_using_var_index.cpp 
               | 
            
          0.00% (0/358) 
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          0.00% (0/29) 
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                  src/shaderc/third_party/spirv-tools/source/opt/replace_desc_array_access_using_var_index.h 
               | 
            
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          0.00% (0/3) 
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          0.00% (0/3) 
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                  src/shaderc/third_party/spirv-tools/source/opt/replace_invalid_opc.cpp 
               | 
            
          0.00% (0/209) 
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          0.00% (0/8) 
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          0.00% (0/93) 
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                  src/shaderc/third_party/spirv-tools/source/opt/replace_invalid_opc.h 
               | 
            
          0.00% (0/1) 
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          0.00% (0/1) 
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                  src/shaderc/third_party/spirv-tools/source/opt/resolve_binding_conflicts_pass.cpp 
               | 
            
          0.00% (0/213) 
       | 
            
          0.00% (0/14) 
       | 
            
          0.00% (0/86) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/resolve_binding_conflicts_pass.h 
               | 
            
          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
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          0.00% (0/1) 
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                  src/shaderc/third_party/spirv-tools/source/opt/scalar_analysis.cpp 
               | 
            
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          0.00% (0/46) 
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          0.00% (0/432) 
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                  src/shaderc/third_party/spirv-tools/source/opt/scalar_analysis.h 
               | 
            
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                  src/shaderc/third_party/spirv-tools/source/opt/scalar_analysis_nodes.h 
               | 
            
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          0.00% (0/64) 
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          0.00% (0/88) 
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                  src/shaderc/third_party/spirv-tools/source/opt/scalar_analysis_simplification.cpp 
               | 
            
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          0.00% (0/10) 
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          0.00% (0/168) 
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                  src/shaderc/third_party/spirv-tools/source/opt/scalar_replacement_pass.cpp 
               | 
            
         65.82% (647/983) 
       | 
            
         87.80% (36/41) 
       | 
            
         54.11% (250/462) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/scalar_replacement_pass.h 
               | 
            
        100.00% (19/19) 
       | 
            
        100.00% (3/3) 
       | 
            
         81.82% (9/11) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/set_spec_constant_default_value_pass.cpp 
               | 
            
          0.00% (0/228) 
       | 
            
          0.00% (0/10) 
       | 
            
          0.00% (0/160) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/set_spec_constant_default_value_pass.h 
               | 
            
          0.00% (0/7) 
       | 
            
          0.00% (0/5) 
       | 
            
          0.00% (0/9) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/simplification_pass.cpp 
               | 
            
         73.51% (136/185) 
       | 
            
         77.78% (7/9) 
       | 
            
         64.29% (45/70) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/simplification_pass.h 
               | 
            
        100.00% (9/9) 
       | 
            
        100.00% (2/2) 
       | 
            
        100.00% (2/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/split_combined_image_sampler_pass.cpp 
               | 
            
          0.00% (0/538) 
       | 
            
          0.00% (0/20) 
       | 
            
          0.00% (0/192) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/split_combined_image_sampler_pass.h 
               | 
            
          0.00% (0/18) 
       | 
            
          0.00% (0/7) 
       | 
            
          0.00% (0/12) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/spread_volatile_semantics.cpp 
               | 
            
          0.00% (0/278) 
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          0.00% (0/19) 
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          0.00% (0/125) 
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                  src/shaderc/third_party/spirv-tools/source/opt/spread_volatile_semantics.h 
               | 
            
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          0.00% (0/5) 
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          0.00% (0/10) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/ssa_rewrite_pass.cpp 
               | 
            
         84.85% (308/363) 
       | 
            
         85.71% (18/21) 
       | 
            
         84.85% (168/198) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/ssa_rewrite_pass.h 
               | 
            
         97.14% (34/35) 
       | 
            
         95.24% (20/21) 
       | 
            
         97.22% (35/36) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/strength_reduction_pass.cpp 
               | 
            
          0.00% (0/120) 
       | 
            
          0.00% (0/7) 
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          0.00% (0/71) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/strength_reduction_pass.h 
               | 
            
          0.00% (0/1) 
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          0.00% (0/1) 
       | 
            
          0.00% (0/1) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/strip_debug_info_pass.cpp 
               | 
            
         94.05% (79/84) 
       | 
            
        100.00% (4/4) 
       | 
            
         83.33% (30/36) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/strip_debug_info_pass.h 
               | 
            
        100.00% (1/1) 
       | 
            
        100.00% (1/1) 
       | 
            
        100.00% (1/1) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/strip_nonsemantic_info_pass.cpp 
               | 
            
          0.00% (0/85) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/49) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/strip_nonsemantic_info_pass.h 
               | 
            
          0.00% (0/8) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/struct_cfg_analysis.cpp 
               | 
            
         61.40% (105/171) 
       | 
            
         57.14% (8/14) 
       | 
            
         57.83% (48/83) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/struct_cfg_analysis.h 
               | 
            
         71.43% (15/21) 
       | 
            
        100.00% (3/3) 
       | 
            
         75.00% (9/12) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/struct_packing_pass.cpp 
               | 
            
          0.00% (0/308) 
       | 
            
          0.00% (0/20) 
       | 
            
          0.00% (0/206) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/struct_packing_pass.h 
               | 
            
          0.00% (0/9) 
       | 
            
          0.00% (0/2) 
       | 
            
          0.00% (0/2) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/switch_descriptorset_pass.cpp 
               | 
            
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          0.00% (0/1) 
       | 
            
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                  src/shaderc/third_party/spirv-tools/source/opt/switch_descriptorset_pass.h 
               | 
            
          0.00% (0/7) 
       | 
            
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       | 
            
          0.00% (0/5) 
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                  src/shaderc/third_party/spirv-tools/source/opt/tree_iterator.h 
               | 
            
         88.31% (68/77) 
       | 
            
         94.44% (17/18) 
       | 
            
         91.84% (45/49) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/trim_capabilities_pass.cpp 
               | 
            
          0.00% (0/530) 
       | 
            
          0.00% (0/36) 
       | 
            
          0.00% (0/322) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/trim_capabilities_pass.h 
               | 
            
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       | 
            
          0.00% (0/11) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/type_manager.cpp 
               | 
            
         31.97% (368/1151) 
       | 
            
         73.68% (14/19) 
       | 
            
         36.50% (200/548) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/type_manager.h 
               | 
            
         32.39% (23/71) 
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         36.36% (12/33) 
       | 
            
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       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/types.cpp 
               | 
            
         33.38% (260/779) 
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                  src/shaderc/third_party/spirv-tools/source/opt/types.h 
               | 
            
         35.20% (63/179) 
       | 
            
         33.11% (49/148) 
       | 
            
         38.73% (67/173) 
       | 
          
        
      
                  src/shaderc/third_party/spirv-tools/source/opt/unify_const_pass.cpp 
               | 
            
          0.00% (0/65) 
       | 
            
          0.00% (0/8) 
       | 
            
          0.00% (0/42) 
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                  src/shaderc/third_party/spirv-tools/source/opt/unify_const_pass.h 
               | 
            
          0.00% (0/1) 
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          0.00% (0/1) 
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                  src/shaderc/third_party/spirv-tools/source/opt/upgrade_memory_model.cpp 
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                  src/shaderc/third_party/spirv-tools/source/opt/upgrade_memory_model.h 
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                  src/shaderc/third_party/spirv-tools/source/opt/value_number_table.cpp 
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         82.18% (143/174) 
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        100.00% (7/7) 
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                  src/shaderc/third_party/spirv-tools/source/opt/value_number_table.h 
               | 
            
        100.00% (5/5) 
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        100.00% (3/3) 
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        100.00% (5/5) 
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                  src/shaderc/third_party/spirv-tools/source/opt/vector_dce.cpp 
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         84.30% (306/363) 
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         90.00% (18/20) 
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                  src/shaderc/third_party/spirv-tools/source/opt/vector_dce.h 
               | 
            
        100.00% (14/14) 
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        100.00% (4/4) 
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        100.00% (10/10) 
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                  src/shaderc/third_party/spirv-tools/source/opt/workaround1209.cpp 
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                  src/shaderc/third_party/spirv-tools/source/opt/workaround1209.h 
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                  src/shaderc/third_party/spirv-tools/source/opt/wrap_opkill.cpp 
               | 
            
          5.70% (9/158) 
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                  src/shaderc/third_party/spirv-tools/source/opt/wrap_opkill.h 
               | 
            
         22.22% (2/9) 
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         66.67% (2/3) 
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         75.00% (3/4) 
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                  src/shaderc/third_party/spirv-tools/source/parsed_operand.cpp 
               | 
            
         66.22% (49/74) 
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        100.00% (1/1) 
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         70.73% (29/41) 
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                  src/shaderc/third_party/spirv-tools/source/print.cpp 
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                  src/shaderc/third_party/spirv-tools/source/print.h 
               | 
            
         75.00% (6/8) 
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         66.67% (2/3) 
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         62.50% (5/8) 
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                  src/shaderc/third_party/spirv-tools/source/spirv_endian.cpp 
               | 
            
         55.88% (19/34) 
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         75.00% (3/4) 
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         59.18% (29/49) 
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                  src/shaderc/third_party/spirv-tools/source/spirv_optimizer_options.cpp 
               | 
            
         85.71% (18/21) 
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         85.71% (6/7) 
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         85.71% (6/7) 
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                  src/shaderc/third_party/spirv-tools/source/spirv_optimizer_options.h 
               | 
            
        100.00% (5/5) 
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        100.00% (1/1) 
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        100.00% (6/6) 
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                  src/shaderc/third_party/spirv-tools/source/spirv_target_env.cpp 
               | 
            
         19.48% (75/385) 
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         33.33% (4/12) 
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         19.87% (60/302) 
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                  src/shaderc/third_party/spirv-tools/source/spirv_validator_options.cpp 
               | 
            
         20.21% (19/94) 
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         35.29% (6/17) 
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                  src/shaderc/third_party/spirv-tools/source/spirv_validator_options.h 
               | 
            
        100.00% (13/13) 
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        100.00% (1/1) 
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        100.00% (14/14) 
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                  src/shaderc/third_party/spirv-tools/source/table.cpp 
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         92.11% (35/38) 
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        100.00% (3/3) 
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                  src/shaderc/third_party/spirv-tools/source/table2.cpp 
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         43.52% (131/301) 
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                  src/shaderc/third_party/spirv-tools/source/table2.h 
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         50.00% (3/6) 
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         66.67% (6/9) 
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                  src/shaderc/third_party/spirv-tools/source/text.cpp 
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                  src/shaderc/third_party/spirv-tools/source/text_handler.cpp 
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                  src/shaderc/third_party/spirv-tools/source/text_handler.h 
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                  src/shaderc/third_party/spirv-tools/source/to_string.cpp 
               | 
            
        100.00% (16/16) 
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        100.00% (1/1) 
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        100.00% (8/8) 
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                  src/shaderc/third_party/spirv-tools/source/util/bit_vector.cpp 
               | 
            
         32.00% (16/50) 
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                  src/shaderc/third_party/spirv-tools/source/util/bit_vector.h 
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         91.67% (44/48) 
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        100.00% (5/5) 
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                  src/shaderc/third_party/spirv-tools/source/util/bitutils.h 
               | 
            
         80.49% (66/82) 
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                  src/shaderc/third_party/spirv-tools/source/util/hash_combine.h 
               | 
            
         92.31% (12/13) 
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         75.00% (3/4) 
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         80.00% (4/5) 
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                  src/shaderc/third_party/spirv-tools/source/util/hex_float.h 
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         11.05% (80/724) 
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                  src/shaderc/third_party/spirv-tools/source/util/ilist.h 
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                  src/shaderc/third_party/spirv-tools/source/util/ilist_node.h 
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                  src/shaderc/third_party/spirv-tools/source/util/index_range.h 
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        100.00% (8/8) 
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        100.00% (5/5) 
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                  src/shaderc/third_party/spirv-tools/source/util/make_unique.h 
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        100.00% (3/3) 
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        100.00% (1/1) 
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                  src/shaderc/third_party/spirv-tools/source/util/parse_number.cpp 
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          0.00% (0/177) 
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                  src/shaderc/third_party/spirv-tools/source/util/parse_number.h 
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                  src/shaderc/third_party/spirv-tools/source/util/small_vector.h 
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                  src/shaderc/third_party/spirv-tools/source/util/span.h 
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                  src/shaderc/third_party/spirv-tools/source/util/string_utils.cpp 
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                  src/shaderc/third_party/spirv-tools/source/util/string_utils.h 
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                  src/shaderc/third_party/spirv-tools/source/util/timer.cpp 
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                  src/shaderc/third_party/spirv-tools/source/util/timer.h 
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                  src/shaderc/third_party/spirv-tools/source/val/basic_block.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/basic_block.h 
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                  src/shaderc/third_party/spirv-tools/source/val/construct.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/construct.h 
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                  src/shaderc/third_party/spirv-tools/source/val/decoration.h 
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                  src/shaderc/third_party/spirv-tools/source/val/function.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/instruction.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/instruction.h 
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                  src/shaderc/third_party/spirv-tools/source/val/validate.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_adjacency.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_annotation.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_arithmetics.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_atomics.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_barriers.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_capability.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_composites.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_constants.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_conversion.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_debug.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_decorations.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_derivatives.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_execution_limitations.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_extensions.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_function.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_graph.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_id.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_image.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_instruction.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_interfaces.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_invalid_type.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_layout.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_literals.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_logicals.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_memory.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_memory_semantics.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_mesh_shading.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_misc.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_mode_setting.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_non_uniform.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_primitives.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_ray_query.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_ray_tracing.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_ray_tracing_reorder.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_scopes.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_small_type_uses.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_tensor.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_tensor_layout.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validate_type.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validation_state.cpp 
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                  src/shaderc/third_party/spirv-tools/source/val/validation_state.h 
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                  src/shaderc_general_fuzzer.cc 
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         96.88% (62/64) 
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       |