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src/shaderc/third_party/glslang/SPIRV/SpvBuilder.cpp
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src/shaderc/third_party/glslang/glslang/MachineIndependent/ShaderLang.cpp
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src/shaderc/third_party/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp
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src/shaderc/third_party/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp
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src/shaderc/third_party/glslang/glslang/MachineIndependent/propagateNoContraction.cpp
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src/shaderc/third_party/spirv-tools/source/opt/block_merge_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/build_module.cpp
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src/shaderc/third_party/spirv-tools/source/opt/ccp_pass.cpp
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75.60% (189/250)
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src/shaderc/third_party/spirv-tools/source/opt/ccp_pass.h
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100.00% (10/10)
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src/shaderc/third_party/spirv-tools/source/opt/cfg.cpp
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src/shaderc/third_party/spirv-tools/source/opt/cfg.h
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src/shaderc/third_party/spirv-tools/source/opt/cfg_cleanup_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/cfg_cleanup_pass.h
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src/shaderc/third_party/spirv-tools/source/opt/code_sink.cpp
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src/shaderc/third_party/spirv-tools/source/opt/code_sink.h
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src/shaderc/third_party/spirv-tools/source/opt/combine_access_chains.cpp
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34.21% (91/266)
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src/shaderc/third_party/spirv-tools/source/opt/combine_access_chains.h
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src/shaderc/third_party/spirv-tools/source/opt/compact_ids_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/compact_ids_pass.h
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src/shaderc/third_party/spirv-tools/source/opt/composite.cpp
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57.89% (11/19)
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src/shaderc/third_party/spirv-tools/source/opt/const_folding_rules.cpp
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55.38% (1466/2647)
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src/shaderc/third_party/spirv-tools/source/opt/const_folding_rules.h
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88.24% (30/34)
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src/shaderc/third_party/spirv-tools/source/opt/constants.cpp
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src/shaderc/third_party/spirv-tools/source/opt/constants.h
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src/shaderc/third_party/spirv-tools/source/opt/convert_to_half_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/convert_to_half_pass.h
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src/shaderc/third_party/spirv-tools/source/opt/convert_to_sampled_image_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/copy_prop_arrays.cpp
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src/shaderc/third_party/spirv-tools/source/opt/copy_prop_arrays.h
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src/shaderc/third_party/spirv-tools/source/opt/dead_branch_elim_pass.cpp
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48.26% (250/518)
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src/shaderc/third_party/spirv-tools/source/opt/dead_branch_elim_pass.h
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28.57% (2/7)
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src/shaderc/third_party/spirv-tools/source/opt/dead_insert_elim_pass.cpp
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69.48% (148/213)
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src/shaderc/third_party/spirv-tools/source/opt/dead_insert_elim_pass.h
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20.00% (2/10)
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src/shaderc/third_party/spirv-tools/source/opt/dead_variable_elimination.cpp
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src/shaderc/third_party/spirv-tools/source/opt/dead_variable_elimination.h
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src/shaderc/third_party/spirv-tools/source/opt/debug_info_manager.cpp
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src/shaderc/third_party/spirv-tools/source/opt/debug_info_manager.h
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src/shaderc/third_party/spirv-tools/source/opt/decoration_manager.cpp
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27.27% (150/550)
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src/shaderc/third_party/spirv-tools/source/opt/decoration_manager.h
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src/shaderc/third_party/spirv-tools/source/opt/def_use_manager.cpp
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68.60% (166/242)
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src/shaderc/third_party/spirv-tools/source/opt/def_use_manager.h
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src/shaderc/third_party/spirv-tools/source/opt/desc_sroa.cpp
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src/shaderc/third_party/spirv-tools/source/opt/desc_sroa.h
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src/shaderc/third_party/spirv-tools/source/opt/desc_sroa_util.cpp
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src/shaderc/third_party/spirv-tools/source/opt/dominator_analysis.cpp
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52.50% (21/40)
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src/shaderc/third_party/spirv-tools/source/opt/dominator_analysis.h
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44.44% (20/45)
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src/shaderc/third_party/spirv-tools/source/opt/dominator_tree.cpp
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src/shaderc/third_party/spirv-tools/source/opt/dominator_tree.h
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src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_constant_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_functions_pass.cpp
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100.00% (25/25)
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src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_functions_pass.h
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src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_functions_util.cpp
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src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_io_components_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_members_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/empty_pass.h
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src/shaderc/third_party/spirv-tools/source/opt/feature_manager.cpp
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src/shaderc/third_party/spirv-tools/source/opt/feature_manager.h
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src/shaderc/third_party/spirv-tools/source/opt/fix_func_call_arguments.cpp
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src/shaderc/third_party/spirv-tools/source/opt/flatten_decoration_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/flatten_decoration_pass.h
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src/shaderc/third_party/spirv-tools/source/opt/fold.cpp
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src/shaderc/third_party/spirv-tools/source/opt/fold.h
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src/shaderc/third_party/spirv-tools/source/opt/fold_spec_constant_op_and_composite_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/fold_spec_constant_op_and_composite_pass.h
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src/shaderc/third_party/spirv-tools/source/opt/folding_rules.cpp
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58.98% (3324/5636)
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src/shaderc/third_party/spirv-tools/source/opt/folding_rules.h
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src/shaderc/third_party/spirv-tools/source/opt/freeze_spec_constant_value_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/freeze_spec_constant_value_pass.h
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src/shaderc/third_party/spirv-tools/source/opt/function.cpp
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src/shaderc/third_party/spirv-tools/source/opt/function.h
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src/shaderc/third_party/spirv-tools/source/opt/graph.cpp
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src/shaderc/third_party/spirv-tools/source/opt/graphics_robust_access_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/if_conversion.cpp
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src/shaderc/third_party/spirv-tools/source/opt/if_conversion.h
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src/shaderc/third_party/spirv-tools/source/opt/inline_exhaustive_pass.cpp
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96.00% (48/50)
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src/shaderc/third_party/spirv-tools/source/opt/inline_exhaustive_pass.h
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100.00% (1/1)
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src/shaderc/third_party/spirv-tools/source/opt/inline_opaque_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/inline_opaque_pass.h
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src/shaderc/third_party/spirv-tools/source/opt/inline_pass.cpp
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58.69% (422/719)
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src/shaderc/third_party/spirv-tools/source/opt/inline_pass.h
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100.00% (1/1)
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src/shaderc/third_party/spirv-tools/source/opt/instruction.cpp
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40.95% (380/928)
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src/shaderc/third_party/spirv-tools/source/opt/instruction.h
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67.92% (235/346)
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src/shaderc/third_party/spirv-tools/source/opt/instruction_list.cpp
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100.00% (12/12)
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src/shaderc/third_party/spirv-tools/source/opt/instruction_list.h
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74.00% (37/50)
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src/shaderc/third_party/spirv-tools/source/opt/interface_var_sroa.cpp
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src/shaderc/third_party/spirv-tools/source/opt/interp_fixup_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/interp_fixup_pass.h
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src/shaderc/third_party/spirv-tools/source/opt/invocation_interlock_placement_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/invocation_interlock_placement_pass.h
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src/shaderc/third_party/spirv-tools/source/opt/ir_builder.h
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src/shaderc/third_party/spirv-tools/source/opt/ir_context.cpp
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src/shaderc/third_party/spirv-tools/source/opt/ir_context.h
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src/shaderc/third_party/spirv-tools/source/opt/ir_loader.cpp
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src/shaderc/third_party/spirv-tools/source/opt/ir_loader.h
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83.33% (5/6)
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src/shaderc/third_party/spirv-tools/source/opt/iterator.h
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src/shaderc/third_party/spirv-tools/source/opt/legalize_multidim_array_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/licm_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/liveness.cpp
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src/shaderc/third_party/spirv-tools/source/opt/local_access_chain_convert_pass.cpp
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86.12% (391/454)
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src/shaderc/third_party/spirv-tools/source/opt/local_access_chain_convert_pass.h
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src/shaderc/third_party/spirv-tools/source/opt/local_redundancy_elimination.cpp
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src/shaderc/third_party/spirv-tools/source/opt/local_redundancy_elimination.h
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src/shaderc/third_party/spirv-tools/source/opt/local_single_block_elim_pass.cpp
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src/shaderc/third_party/spirv-tools/source/opt/wrap_opkill.h
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22.22% (2/9)
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66.67% (2/3)
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75.00% (3/4)
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src/shaderc/third_party/spirv-tools/source/parsed_operand.cpp
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48.94% (46/94)
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100.00% (1/1)
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60.87% (28/46)
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src/shaderc/third_party/spirv-tools/source/print.cpp
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0.00% (0/6)
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src/shaderc/third_party/spirv-tools/source/print.h
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75.00% (6/8)
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66.67% (2/3)
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62.50% (5/8)
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src/shaderc/third_party/spirv-tools/source/spirv_endian.cpp
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55.88% (19/34)
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75.00% (3/4)
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59.18% (29/49)
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src/shaderc/third_party/spirv-tools/source/spirv_optimizer_options.cpp
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85.71% (18/21)
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85.71% (6/7)
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85.71% (6/7)
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src/shaderc/third_party/spirv-tools/source/spirv_optimizer_options.h
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100.00% (5/5)
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100.00% (1/1)
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100.00% (6/6)
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src/shaderc/third_party/spirv-tools/source/spirv_target_env.cpp
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19.43% (75/386)
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33.33% (4/12)
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19.87% (60/302)
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src/shaderc/third_party/spirv-tools/source/spirv_validator_options.cpp
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20.21% (19/94)
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35.29% (6/17)
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7.89% (6/76)
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src/shaderc/third_party/spirv-tools/source/spirv_validator_options.h
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100.00% (13/13)
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100.00% (1/1)
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100.00% (14/14)
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src/shaderc/third_party/spirv-tools/source/table.cpp
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92.11% (35/38)
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100.00% (3/3)
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93.55% (29/31)
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src/shaderc/third_party/spirv-tools/source/table2.cpp
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42.86% (129/301)
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67.65% (23/34)
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37.74% (60/159)
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src/shaderc/third_party/spirv-tools/source/table2.h
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50.00% (3/6)
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50.00% (3/6)
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66.67% (6/9)
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src/shaderc/third_party/spirv-tools/source/text.cpp
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0.87% (6/689)
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7.14% (1/14)
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1.00% (5/501)
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src/shaderc/third_party/spirv-tools/source/text_handler.cpp
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0.00% (0/335)
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src/shaderc/third_party/spirv-tools/source/text_handler.h
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0.00% (0/42)
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src/shaderc/third_party/spirv-tools/source/to_string.cpp
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100.00% (16/16)
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100.00% (8/8)
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src/shaderc/third_party/spirv-tools/source/util/bit_vector.cpp
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32.00% (16/50)
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33.33% (1/3)
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34.78% (8/23)
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src/shaderc/third_party/spirv-tools/source/util/bit_vector.h
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91.67% (44/48)
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100.00% (5/5)
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91.67% (22/24)
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src/shaderc/third_party/spirv-tools/source/util/bitutils.h
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67.03% (61/91)
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66.67% (6/9)
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60.47% (26/43)
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src/shaderc/third_party/spirv-tools/source/util/hash_combine.h
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92.31% (12/13)
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75.00% (3/4)
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80.00% (4/5)
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src/shaderc/third_party/spirv-tools/source/util/hex_float.h
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7.33% (74/1009)
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6.60% (13/197)
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6.73% (43/639)
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src/shaderc/third_party/spirv-tools/source/util/ilist.h
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93.94% (93/99)
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96.15% (25/26)
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88.89% (40/45)
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src/shaderc/third_party/spirv-tools/source/util/ilist_node.h
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35.29% (36/102)
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66.67% (8/12)
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62.22% (28/45)
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src/shaderc/third_party/spirv-tools/source/util/index_range.h
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100.00% (8/8)
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100.00% (5/5)
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90.00% (9/10)
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src/shaderc/third_party/spirv-tools/source/util/make_unique.h
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100.00% (3/3)
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100.00% (1/1)
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100.00% (1/1)
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src/shaderc/third_party/spirv-tools/source/util/parse_number.cpp
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0.00% (0/222)
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src/shaderc/third_party/spirv-tools/source/util/parse_number.h
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0.00% (0/77)
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src/shaderc/third_party/spirv-tools/source/util/small_vector.h
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71.90% (174/242)
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86.21% (25/29)
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71.43% (125/175)
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src/shaderc/third_party/spirv-tools/source/util/span.h
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85.71% (12/14)
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88.89% (8/9)
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84.21% (16/19)
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src/shaderc/third_party/spirv-tools/source/util/string_utils.cpp
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0.00% (0/26)
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src/shaderc/third_party/spirv-tools/source/util/string_utils.h
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44.26% (27/61)
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src/shaderc/third_party/spirv-tools/source/util/timer.cpp
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18.97% (11/58)
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src/shaderc/third_party/spirv-tools/source/util/timer.h
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src/shaderc/third_party/spirv-tools/source/val/basic_block.cpp
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61.59% (85/138)
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72.58% (45/62)
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src/shaderc/third_party/spirv-tools/source/val/basic_block.h
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86.67% (39/45)
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src/shaderc/third_party/spirv-tools/source/val/construct.cpp
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51.92% (81/156)
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src/shaderc/third_party/spirv-tools/source/val/construct.h
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src/shaderc/third_party/spirv-tools/source/val/decoration.h
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65.00% (13/20)
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src/shaderc/third_party/spirv-tools/source/val/function.cpp
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src/shaderc/third_party/spirv-tools/source/val/function.h
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src/shaderc/third_party/spirv-tools/source/val/instruction.cpp
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54.55% (12/22)
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src/shaderc/third_party/spirv-tools/source/val/instruction.h
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92.11% (35/38)
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src/shaderc/third_party/spirv-tools/source/val/validate.cpp
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61.03% (202/331)
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src/shaderc/third_party/spirv-tools/source/val/validate_adjacency.cpp
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64.44% (58/90)
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src/shaderc/third_party/spirv-tools/source/val/validate_annotation.cpp
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32.19% (197/612)
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src/shaderc/third_party/spirv-tools/source/val/validate_arithmetics.cpp
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17.14% (134/782)
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src/shaderc/third_party/spirv-tools/source/val/validate_atomics.cpp
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40.65% (150/369)
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src/shaderc/third_party/spirv-tools/source/val/validate_barriers.cpp
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6.43% (9/140)
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src/shaderc/third_party/spirv-tools/source/val/validate_bitwise.cpp
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3.43% (7/204)
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src/shaderc/third_party/spirv-tools/source/val/validate_builtins.cpp
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0.58% (26/4502)
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src/shaderc/third_party/spirv-tools/source/val/validate_capability.cpp
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28.92% (118/408)
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src/shaderc/third_party/spirv-tools/source/val/validate_cfg.cpp
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57.52% (589/1024)
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src/shaderc/third_party/spirv-tools/source/val/validate_composites.cpp
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13.13% (131/998)
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40.00% (6/15)
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src/shaderc/third_party/spirv-tools/source/val/validate_constants.cpp
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12.54% (86/686)
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src/shaderc/third_party/spirv-tools/source/val/validate_conversion.cpp
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src/shaderc/third_party/spirv-tools/source/val/validate_debug.cpp
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48.78% (20/41)
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src/shaderc/third_party/spirv-tools/source/val/validate_decorations.cpp
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27.98% (583/2084)
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src/shaderc/third_party/spirv-tools/source/val/validate_derivatives.cpp
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6.77% (9/133)
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src/shaderc/third_party/spirv-tools/source/val/validate_dot_product.cpp
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2.58% (8/310)
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src/shaderc/third_party/spirv-tools/source/val/validate_execution_limitations.cpp
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47.62% (20/42)
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80.00% (16/20)
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src/shaderc/third_party/spirv-tools/source/val/validate_extensions.cpp
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2.87% (109/3804)
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src/shaderc/third_party/spirv-tools/source/val/validate_function.cpp
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31.91% (105/329)
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src/shaderc/third_party/spirv-tools/source/val/validate_graph.cpp
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1.56% (7/450)
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src/shaderc/third_party/spirv-tools/source/val/validate_group.cpp
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4.65% (8/172)
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src/shaderc/third_party/spirv-tools/source/val/validate_id.cpp
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72.07% (160/222)
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100.00% (5/5)
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79.38% (127/160)
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src/shaderc/third_party/spirv-tools/source/val/validate_image.cpp
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21.53% (515/2392)
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44.23% (23/52)
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src/shaderc/third_party/spirv-tools/source/val/validate_instruction.cpp
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50.66% (192/379)
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92.31% (12/13)
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59.85% (155/259)
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src/shaderc/third_party/spirv-tools/source/val/validate_interfaces.cpp
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46.06% (310/673)
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100.00% (13/13)
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39.86% (169/424)
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src/shaderc/third_party/spirv-tools/source/val/validate_invalid_type.cpp
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55.94% (113/202)
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src/shaderc/third_party/spirv-tools/source/val/validate_layout.cpp
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27.76% (103/371)
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src/shaderc/third_party/spirv-tools/source/val/validate_literals.cpp
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83.67% (41/49)
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93.10% (27/29)
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src/shaderc/third_party/spirv-tools/source/val/validate_logical_pointers.cpp
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0.57% (5/884)
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src/shaderc/third_party/spirv-tools/source/val/validate_logicals.cpp
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20.79% (58/279)
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33.33% (3/9)
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src/shaderc/third_party/spirv-tools/source/val/validate_memory.cpp
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13.00% (451/3470)
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33.33% (21/63)
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src/shaderc/third_party/spirv-tools/source/val/validate_memory_semantics.cpp
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16.15% (42/260)
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100.00% (1/1)
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38.61% (61/158)
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src/shaderc/third_party/spirv-tools/source/val/validate_mesh_shading.cpp
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6.14% (14/228)
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22.22% (2/9)
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src/shaderc/third_party/spirv-tools/source/val/validate_misc.cpp
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4.89% (11/225)
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src/shaderc/third_party/spirv-tools/source/val/validate_mode_setting.cpp
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9.80% (125/1276)
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21.88% (7/32)
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src/shaderc/third_party/spirv-tools/source/val/validate_non_uniform.cpp
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2.17% (9/414)
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src/shaderc/third_party/spirv-tools/source/val/validate_pipe.cpp
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2.79% (7/251)
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1.51% (3/199)
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src/shaderc/third_party/spirv-tools/source/val/validate_primitives.cpp
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31.58% (12/38)
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100.00% (1/1)
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src/shaderc/third_party/spirv-tools/source/val/validate_ray_query.cpp
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44.52% (134/301)
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75.00% (3/4)
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src/shaderc/third_party/spirv-tools/source/val/validate_ray_tracing.cpp
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3.83% (8/209)
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src/shaderc/third_party/spirv-tools/source/val/validate_ray_tracing_reorder.cpp
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4.43% (58/1310)
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src/shaderc/third_party/spirv-tools/source/val/validate_scopes.cpp
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12.20% (41/336)
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33.33% (3/9)
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src/shaderc/third_party/spirv-tools/source/val/validate_small_type_uses.cpp
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25.00% (6/24)
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src/shaderc/third_party/spirv-tools/source/val/validate_tensor.cpp
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4.89% (9/184)
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src/shaderc/third_party/spirv-tools/source/val/validate_tensor_layout.cpp
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5.74% (7/122)
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3.41% (3/88)
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src/shaderc/third_party/spirv-tools/source/val/validate_type.cpp
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25.25% (253/1002)
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src/shaderc/third_party/spirv-tools/source/val/validation_state.cpp
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29.08% (929/3195)
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59.30% (102/172)
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src/shaderc/third_party/spirv-tools/source/val/validation_state.h
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44.73% (140/313)
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src/shaderc_fuzzer.cc
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95.83% (46/48)
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