src/glslc_fuzzer.cc
|
100.00% (30/30)
|
100.00% (2/2)
|
100.00% (2/2)
|
src/shaderc/build/third_party/spirv-tools/core_tables_body.inc
|
0.00% (0/436)
|
0.00% (0/5)
|
0.00% (0/421)
|
src/shaderc/glslc/src/dependency_info.cc
|
0.00% (0/61)
|
0.00% (0/5)
|
0.00% (0/35)
|
src/shaderc/glslc/src/dependency_info.h
|
0.00% (0/17)
|
0.00% (0/7)
|
0.00% (0/7)
|
src/shaderc/glslc/src/file.cc
|
0.00% (0/5)
|
0.00% (0/1)
|
0.00% (0/4)
|
src/shaderc/glslc/src/file.h
|
0.00% (0/11)
|
0.00% (0/2)
|
0.00% (0/17)
|
src/shaderc/glslc/src/file_compiler.cc
|
33.22% (94/283)
|
63.64% (7/11)
|
32.50% (52/160)
|
src/shaderc/glslc/src/file_compiler.h
|
68.18% (15/22)
|
83.33% (5/6)
|
90.91% (10/11)
|
src/shaderc/glslc/src/file_includer.cc
|
62.96% (17/27)
|
100.00% (4/4)
|
69.23% (9/13)
|
src/shaderc/glslc/src/file_includer.h
|
100.00% (4/4)
|
100.00% (2/2)
|
100.00% (3/3)
|
src/shaderc/libshaderc/include/shaderc/shaderc.hpp
|
32.13% (80/249)
|
30.30% (20/66)
|
39.53% (34/86)
|
src/shaderc/libshaderc/src/shaderc.cc
|
27.01% (148/548)
|
40.32% (25/62)
|
6.78% (60/885)
|
src/shaderc/libshaderc/src/shaderc_private.h
|
15.69% (8/51)
|
50.00% (4/8)
|
50.00% (4/8)
|
src/shaderc/libshaderc_util/include/libshaderc_util/compiler.h
|
22.61% (26/115)
|
11.76% (2/17)
|
61.36% (27/44)
|
src/shaderc/libshaderc_util/include/libshaderc_util/counting_includer.h
|
100.00% (23/23)
|
100.00% (5/5)
|
100.00% (5/5)
|
src/shaderc/libshaderc_util/include/libshaderc_util/file_finder.h
|
100.00% (1/1)
|
100.00% (1/1)
|
100.00% (1/1)
|
src/shaderc/libshaderc_util/include/libshaderc_util/format.h
|
71.43% (5/7)
|
100.00% (1/1)
|
50.00% (1/2)
|
src/shaderc/libshaderc_util/include/libshaderc_util/mutex.h
|
80.00% (4/5)
|
80.00% (4/5)
|
80.00% (4/5)
|
src/shaderc/libshaderc_util/include/libshaderc_util/string_piece.h
|
67.88% (131/193)
|
73.68% (28/38)
|
79.14% (110/139)
|
src/shaderc/libshaderc_util/include/libshaderc_util/version_profile.h
|
72.00% (18/25)
|
100.00% (1/1)
|
70.00% (14/20)
|
src/shaderc/libshaderc_util/src/compiler.cc
|
46.77% (275/588)
|
41.94% (13/31)
|
8.23% (105/1276)
|
src/shaderc/libshaderc_util/src/file_finder.cc
|
93.75% (30/32)
|
100.00% (3/3)
|
82.61% (19/23)
|
src/shaderc/libshaderc_util/src/io_shaderc.cc
|
21.25% (17/80)
|
25.00% (2/8)
|
12.50% (8/64)
|
src/shaderc/libshaderc_util/src/message.cc
|
81.58% (155/190)
|
83.33% (5/6)
|
63.19% (91/144)
|
src/shaderc/libshaderc_util/src/shader_stage.cc
|
0.00% (0/22)
|
0.00% (0/1)
|
0.00% (0/5)
|
src/shaderc/libshaderc_util/src/spirv_tools_wrapper.cc
|
0.00% (0/118)
|
0.00% (0/7)
|
0.00% (0/42)
|
src/shaderc/libshaderc_util/src/version_profile.cc
|
69.57% (16/23)
|
100.00% (1/1)
|
75.00% (18/24)
|
src/shaderc/third_party/glslang/SPIRV/GlslangToSpv.cpp
|
36.33% (3721/10243)
|
69.28% (106/153)
|
41.59% (2842/6834)
|
src/shaderc/third_party/glslang/SPIRV/InReadableOrder.cpp
|
100.00% (49/49)
|
100.00% (3/3)
|
93.75% (30/32)
|
src/shaderc/third_party/glslang/SPIRV/Logger.cpp
|
0.00% (0/20)
|
0.00% (0/3)
|
0.00% (0/19)
|
src/shaderc/third_party/glslang/SPIRV/Logger.h
|
33.33% (1/3)
|
33.33% (1/3)
|
33.33% (1/3)
|
src/shaderc/third_party/glslang/SPIRV/SpvBuilder.cpp
|
45.95% (1779/3872)
|
51.12% (114/223)
|
48.66% (1057/2172)
|
src/shaderc/third_party/glslang/SPIRV/SpvBuilder.h
|
57.08% (254/445)
|
66.91% (91/136)
|
60.78% (203/334)
|
src/shaderc/third_party/glslang/SPIRV/SpvPostProcess.cpp
|
46.93% (237/505)
|
63.64% (7/11)
|
51.20% (192/375)
|
src/shaderc/third_party/glslang/SPIRV/SpvTools.cpp
|
0.00% (0/170)
|
0.00% (0/11)
|
0.00% (0/60)
|
src/shaderc/third_party/glslang/SPIRV/bitutils.h
|
100.00% (7/7)
|
100.00% (1/1)
|
100.00% (1/1)
|
src/shaderc/third_party/glslang/SPIRV/hex_float.h
|
23.34% (116/497)
|
17.50% (21/120)
|
28.69% (68/237)
|
src/shaderc/third_party/glslang/SPIRV/spirv.hpp11
|
0.20% (6/2952)
|
11.32% (6/53)
|
11.32% (6/53)
|
src/shaderc/third_party/glslang/SPIRV/spvIR.h
|
70.21% (238/339)
|
75.76% (75/99)
|
67.49% (164/243)
|
src/shaderc/third_party/glslang/SPIRV/spvUtil.h
|
44.00% (11/25)
|
33.33% (5/15)
|
33.33% (5/15)
|
src/shaderc/third_party/glslang/glslang/GenericCodeGen/CodeGen.cpp
|
0.00% (0/9)
|
0.00% (0/4)
|
0.00% (0/5)
|
src/shaderc/third_party/glslang/glslang/GenericCodeGen/Link.cpp
|
0.00% (0/21)
|
0.00% (0/11)
|
0.00% (0/12)
|
src/shaderc/third_party/glslang/glslang/HLSL/hlslAttributes.cpp
|
0.00% (0/100)
|
0.00% (0/1)
|
0.00% (0/209)
|
src/shaderc/third_party/glslang/glslang/HLSL/hlslAttributes.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/3)
|
src/shaderc/third_party/glslang/glslang/HLSL/hlslGrammar.cpp
|
0.00% (0/3022)
|
0.00% (0/73)
|
0.00% (0/1810)
|
src/shaderc/third_party/glslang/glslang/HLSL/hlslGrammar.h
|
0.00% (0/3)
|
0.00% (0/2)
|
0.00% (0/7)
|
src/shaderc/third_party/glslang/glslang/HLSL/hlslOpMap.cpp
|
0.00% (0/99)
|
0.00% (0/5)
|
0.00% (0/70)
|
src/shaderc/third_party/glslang/glslang/HLSL/hlslParseHelper.cpp
|
0.00% (0/7420)
|
0.00% (0/218)
|
0.00% (0/4757)
|
src/shaderc/third_party/glslang/glslang/HLSL/hlslParseHelper.h
|
0.00% (0/47)
|
0.00% (0/37)
|
0.00% (0/50)
|
src/shaderc/third_party/glslang/glslang/HLSL/hlslParseables.cpp
|
0.00% (0/850)
|
0.00% (0/29)
|
0.00% (0/485)
|
src/shaderc/third_party/glslang/glslang/HLSL/hlslScanContext.cpp
|
2.12% (10/472)
|
25.00% (2/8)
|
0.96% (4/417)
|
src/shaderc/third_party/glslang/glslang/HLSL/hlslScanContext.h
|
0.00% (0/9)
|
0.00% (0/4)
|
0.00% (0/12)
|
src/shaderc/third_party/glslang/glslang/HLSL/hlslTokenStream.cpp
|
0.00% (0/61)
|
0.00% (0/11)
|
0.00% (0/29)
|
src/shaderc/third_party/glslang/glslang/HLSL/hlslTokenStream.h
|
0.00% (0/3)
|
0.00% (0/3)
|
0.00% (0/6)
|
src/shaderc/third_party/glslang/glslang/Include/defer.h
|
0.00% (0/2)
|
0.00% (0/2)
|
0.00% (0/3)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/Constant.cpp
|
65.73% (746/1135)
|
100.00% (7/7)
|
63.65% (471/740)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/InfoSink.cpp
|
66.67% (24/36)
|
75.00% (3/4)
|
51.85% (14/27)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/Initialize.cpp
|
88.79% (8915/10040)
|
82.05% (32/39)
|
85.84% (2904/3383)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/Initialize.h
|
100.00% (2/2)
|
50.00% (2/4)
|
50.00% (2/4)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/IntermTraverse.cpp
|
65.57% (120/183)
|
83.33% (10/12)
|
59.63% (96/161)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/Intermediate.cpp
|
60.64% (1756/2896)
|
75.79% (72/95)
|
51.08% (1843/3608)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/LiveTraverser.h
|
0.00% (0/98)
|
0.00% (0/8)
|
0.00% (0/91)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/ParseContextBase.cpp
|
64.41% (333/517)
|
85.00% (17/20)
|
67.08% (216/322)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/ParseHelper.cpp
|
52.27% (5001/9567)
|
80.31% (155/193)
|
57.57% (5262/9140)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/PoolAlloc.cpp
|
80.34% (94/117)
|
63.64% (7/11)
|
67.74% (42/62)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/RemoveTree.cpp
|
0.00% (0/43)
|
0.00% (0/12)
|
0.00% (0/13)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/Scan.cpp
|
82.61% (1150/1392)
|
95.00% (19/20)
|
81.84% (1266/1547)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/ShaderLang.cpp
|
60.80% (850/1398)
|
48.15% (65/135)
|
56.35% (541/960)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/SpirvIntrinsics.cpp
|
0.00% (0/256)
|
0.00% (0/23)
|
0.00% (0/154)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/SymbolTable.cpp
|
76.34% (284/372)
|
66.67% (16/24)
|
76.26% (196/257)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/Versions.cpp
|
84.37% (1004/1190)
|
95.16% (59/62)
|
79.63% (383/481)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/Versions.h
|
0.00% (0/10)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/attribute.cpp
|
0.00% (0/328)
|
0.00% (0/17)
|
0.00% (0/213)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/glslang_tab.cpp
|
78.24% (5845/7471)
|
54.55% (6/11)
|
74.99% (2258/3011)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/intermOut.cpp
|
0.00% (0/1281)
|
0.00% (0/16)
|
0.00% (0/1074)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/iomapper.cpp
|
0.65% (9/1376)
|
1.20% (1/83)
|
1.79% (18/1008)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/iomapper.h
|
0.00% (0/75)
|
0.00% (0/28)
|
0.00% (0/61)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/limits.cpp
|
0.00% (0/62)
|
0.00% (0/9)
|
0.00% (0/50)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/linkValidate.cpp
|
18.43% (379/2056)
|
18.60% (16/86)
|
23.07% (382/1656)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/parseConst.cpp
|
91.23% (104/114)
|
100.00% (4/4)
|
90.43% (85/94)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp
|
82.50% (825/1000)
|
63.64% (28/44)
|
85.02% (698/821)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp
|
100.00% (14/14)
|
100.00% (1/1)
|
100.00% (6/6)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp
|
100.00% (23/23)
|
100.00% (3/3)
|
100.00% (20/20)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/preprocessor/PpContext.h
|
72.59% (196/270)
|
72.37% (55/76)
|
74.33% (194/261)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp
|
78.42% (963/1228)
|
100.00% (9/9)
|
80.76% (890/1102)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp
|
73.08% (38/52)
|
100.00% (6/6)
|
64.29% (18/28)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/propagateNoContraction.cpp
|
42.13% (150/356)
|
59.38% (19/32)
|
40.41% (99/245)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/reflection.cpp
|
0.00% (0/892)
|
0.00% (0/25)
|
0.00% (0/862)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/reflection.h
|
0.00% (0/85)
|
0.00% (0/24)
|
0.00% (0/94)
|
src/shaderc/third_party/glslang/glslang/MachineIndependent/span.h
|
100.00% (5/5)
|
100.00% (5/5)
|
100.00% (7/7)
|
src/shaderc/third_party/glslang/glslang/Public/ShaderLang.h
|
16.05% (13/81)
|
12.73% (7/55)
|
18.64% (11/59)
|
src/shaderc/third_party/spirv-headers/include/spirv/unified1/spirv.hpp
|
0.00% (0/49)
|
0.00% (0/49)
|
0.00% (0/49)
|
src/shaderc/third_party/spirv-headers/include/spirv/unified1/spirv.hpp11
|
33.33% (2/6)
|
33.33% (2/6)
|
33.33% (2/6)
|
src/shaderc/third_party/spirv-tools/include/spirv-tools/libspirv.hpp
|
0.00% (0/109)
|
0.00% (0/43)
|
0.00% (0/45)
|
src/shaderc/third_party/spirv-tools/source/assembly_grammar.cpp
|
0.00% (0/79)
|
0.00% (0/9)
|
0.00% (0/45)
|
src/shaderc/third_party/spirv-tools/source/assembly_grammar.h
|
0.00% (0/6)
|
0.00% (0/3)
|
0.00% (0/4)
|
src/shaderc/third_party/spirv-tools/source/binary.cpp
|
0.00% (0/612)
|
0.00% (0/23)
|
0.00% (0/436)
|
src/shaderc/third_party/spirv-tools/source/cfa.h
|
0.00% (0/182)
|
0.00% (0/12)
|
0.00% (0/88)
|
src/shaderc/third_party/spirv-tools/source/diagnostic.cpp
|
0.00% (0/148)
|
0.00% (0/8)
|
0.00% (0/69)
|
src/shaderc/third_party/spirv-tools/source/diagnostic.h
|
0.00% (0/10)
|
0.00% (0/3)
|
0.00% (0/8)
|
src/shaderc/third_party/spirv-tools/source/disassemble.cpp
|
0.00% (0/677)
|
0.00% (0/49)
|
0.00% (0/435)
|
src/shaderc/third_party/spirv-tools/source/enum_set.h
|
0.00% (0/194)
|
0.00% (0/32)
|
0.00% (0/137)
|
src/shaderc/third_party/spirv-tools/source/ext_inst.cpp
|
0.00% (0/69)
|
0.00% (0/3)
|
0.00% (0/69)
|
src/shaderc/third_party/spirv-tools/source/extensions.cpp
|
0.00% (0/24)
|
0.00% (0/2)
|
0.00% (0/17)
|
src/shaderc/third_party/spirv-tools/source/instruction.h
|
0.00% (0/3)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/libspirv.cpp
|
0.00% (0/103)
|
0.00% (0/23)
|
0.00% (0/41)
|
src/shaderc/third_party/spirv-tools/source/name_mapper.cpp
|
0.00% (0/309)
|
0.00% (0/10)
|
0.00% (0/303)
|
src/shaderc/third_party/spirv-tools/source/name_mapper.h
|
0.00% (0/8)
|
0.00% (0/3)
|
0.00% (0/3)
|
src/shaderc/third_party/spirv-tools/source/opcode.cpp
|
0.00% (0/642)
|
0.00% (0/36)
|
0.00% (0/497)
|
src/shaderc/third_party/spirv-tools/source/operand.cpp
|
0.00% (0/595)
|
0.00% (0/39)
|
0.00% (0/365)
|
src/shaderc/third_party/spirv-tools/source/opt/aggressive_dead_code_elim_pass.cpp
|
0.00% (0/1131)
|
0.00% (0/56)
|
0.00% (0/639)
|
src/shaderc/third_party/spirv-tools/source/opt/aggressive_dead_code_elim_pass.h
|
0.00% (0/16)
|
0.00% (0/5)
|
0.00% (0/9)
|
src/shaderc/third_party/spirv-tools/source/opt/amd_ext_to_khr.cpp
|
0.00% (0/702)
|
0.00% (0/17)
|
0.00% (0/464)
|
src/shaderc/third_party/spirv-tools/source/opt/amd_ext_to_khr.h
|
0.00% (0/14)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/analyze_live_input_pass.cpp
|
0.00% (0/16)
|
0.00% (0/2)
|
0.00% (0/14)
|
src/shaderc/third_party/spirv-tools/source/opt/analyze_live_input_pass.h
|
0.00% (0/10)
|
0.00% (0/3)
|
0.00% (0/5)
|
src/shaderc/third_party/spirv-tools/source/opt/basic_block.cpp
|
0.00% (0/277)
|
0.00% (0/29)
|
0.00% (0/120)
|
src/shaderc/third_party/spirv-tools/source/opt/basic_block.h
|
0.00% (0/126)
|
0.00% (0/39)
|
0.00% (0/80)
|
src/shaderc/third_party/spirv-tools/source/opt/block_merge_pass.cpp
|
0.00% (0/20)
|
0.00% (0/4)
|
0.00% (0/14)
|
src/shaderc/third_party/spirv-tools/source/opt/block_merge_pass.h
|
0.00% (0/8)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/block_merge_util.cpp
|
0.00% (0/162)
|
0.00% (0/11)
|
0.00% (0/100)
|
src/shaderc/third_party/spirv-tools/source/opt/build_module.cpp
|
0.00% (0/33)
|
0.00% (0/5)
|
0.00% (0/14)
|
src/shaderc/third_party/spirv-tools/source/opt/canonicalize_ids_pass.cpp
|
0.00% (0/474)
|
0.00% (0/19)
|
0.00% (0/209)
|
src/shaderc/third_party/spirv-tools/source/opt/canonicalize_ids_pass.h
|
0.00% (0/13)
|
0.00% (0/7)
|
0.00% (0/7)
|
src/shaderc/third_party/spirv-tools/source/opt/ccp_pass.cpp
|
0.00% (0/250)
|
0.00% (0/17)
|
0.00% (0/181)
|
src/shaderc/third_party/spirv-tools/source/opt/ccp_pass.h
|
0.00% (0/10)
|
0.00% (0/3)
|
0.00% (0/3)
|
src/shaderc/third_party/spirv-tools/source/opt/cfg.cpp
|
0.00% (0/316)
|
0.00% (0/24)
|
0.00% (0/110)
|
src/shaderc/third_party/spirv-tools/source/opt/cfg.h
|
0.00% (0/42)
|
0.00% (0/14)
|
0.00% (0/25)
|
src/shaderc/third_party/spirv-tools/source/opt/cfg_cleanup_pass.cpp
|
0.00% (0/23)
|
0.00% (0/2)
|
0.00% (0/11)
|
src/shaderc/third_party/spirv-tools/source/opt/cfg_cleanup_pass.h
|
0.00% (0/6)
|
0.00% (0/3)
|
0.00% (0/3)
|
src/shaderc/third_party/spirv-tools/source/opt/code_sink.cpp
|
0.00% (0/322)
|
0.00% (0/15)
|
0.00% (0/157)
|
src/shaderc/third_party/spirv-tools/source/opt/code_sink.h
|
0.00% (0/9)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/combine_access_chains.cpp
|
0.00% (0/266)
|
0.00% (0/15)
|
0.00% (0/163)
|
src/shaderc/third_party/spirv-tools/source/opt/combine_access_chains.h
|
0.00% (0/9)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/compact_ids_pass.cpp
|
0.00% (0/98)
|
0.00% (0/3)
|
0.00% (0/33)
|
src/shaderc/third_party/spirv-tools/source/opt/compact_ids_pass.h
|
0.00% (0/6)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/composite.cpp
|
0.00% (0/19)
|
0.00% (0/2)
|
0.00% (0/20)
|
src/shaderc/third_party/spirv-tools/source/opt/const_folding_rules.cpp
|
0.00% (0/2650)
|
0.00% (0/123)
|
0.00% (0/1548)
|
src/shaderc/third_party/spirv-tools/source/opt/const_folding_rules.h
|
0.00% (0/34)
|
0.00% (0/7)
|
0.00% (0/22)
|
src/shaderc/third_party/spirv-tools/source/opt/constants.cpp
|
0.00% (0/613)
|
0.00% (0/35)
|
0.00% (0/442)
|
src/shaderc/third_party/spirv-tools/source/opt/constants.h
|
0.00% (0/273)
|
0.00% (0/117)
|
0.00% (0/211)
|
src/shaderc/third_party/spirv-tools/source/opt/convert_to_half_pass.cpp
|
0.00% (0/641)
|
0.00% (0/36)
|
0.00% (0/294)
|
src/shaderc/third_party/spirv-tools/source/opt/convert_to_half_pass.h
|
0.00% (0/9)
|
0.00% (0/5)
|
0.00% (0/6)
|
src/shaderc/third_party/spirv-tools/source/opt/convert_to_sampled_image_pass.cpp
|
0.00% (0/335)
|
0.00% (0/25)
|
0.00% (0/200)
|
src/shaderc/third_party/spirv-tools/source/opt/convert_to_sampled_image_pass.h
|
0.00% (0/11)
|
0.00% (0/4)
|
0.00% (0/7)
|
src/shaderc/third_party/spirv-tools/source/opt/copy_prop_arrays.cpp
|
0.00% (0/872)
|
0.00% (0/36)
|
0.00% (0/460)
|
src/shaderc/third_party/spirv-tools/source/opt/copy_prop_arrays.h
|
0.00% (0/40)
|
0.00% (0/9)
|
0.00% (0/13)
|
src/shaderc/third_party/spirv-tools/source/opt/dead_branch_elim_pass.cpp
|
0.00% (0/518)
|
0.00% (0/22)
|
0.00% (0/271)
|
src/shaderc/third_party/spirv-tools/source/opt/dead_branch_elim_pass.h
|
0.00% (0/7)
|
0.00% (0/3)
|
0.00% (0/3)
|
src/shaderc/third_party/spirv-tools/source/opt/dead_insert_elim_pass.cpp
|
0.00% (0/213)
|
0.00% (0/9)
|
0.00% (0/115)
|
src/shaderc/third_party/spirv-tools/source/opt/dead_insert_elim_pass.h
|
0.00% (0/10)
|
0.00% (0/3)
|
0.00% (0/3)
|
src/shaderc/third_party/spirv-tools/source/opt/dead_variable_elimination.cpp
|
0.00% (0/73)
|
0.00% (0/4)
|
0.00% (0/34)
|
src/shaderc/third_party/spirv-tools/source/opt/dead_variable_elimination.h
|
0.00% (0/5)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/debug_info_manager.cpp
|
0.00% (0/721)
|
0.00% (0/36)
|
0.00% (0/419)
|
src/shaderc/third_party/spirv-tools/source/opt/debug_info_manager.h
|
0.00% (0/23)
|
0.00% (0/9)
|
0.00% (0/14)
|
src/shaderc/third_party/spirv-tools/source/opt/decoration_manager.cpp
|
0.00% (0/550)
|
0.00% (0/31)
|
0.00% (0/253)
|
src/shaderc/third_party/spirv-tools/source/opt/decoration_manager.h
|
0.00% (0/25)
|
0.00% (0/4)
|
0.00% (0/14)
|
src/shaderc/third_party/spirv-tools/source/opt/def_use_manager.cpp
|
0.00% (0/242)
|
0.00% (0/31)
|
0.00% (0/134)
|
src/shaderc/third_party/spirv-tools/source/opt/def_use_manager.h
|
0.00% (0/17)
|
0.00% (0/4)
|
0.00% (0/37)
|
src/shaderc/third_party/spirv-tools/source/opt/desc_sroa.cpp
|
0.00% (0/376)
|
0.00% (0/16)
|
0.00% (0/179)
|
src/shaderc/third_party/spirv-tools/source/opt/desc_sroa.h
|
0.00% (0/14)
|
0.00% (0/3)
|
0.00% (0/13)
|
src/shaderc/third_party/spirv-tools/source/opt/desc_sroa_util.cpp
|
0.00% (0/80)
|
0.00% (0/9)
|
0.00% (0/52)
|
src/shaderc/third_party/spirv-tools/source/opt/dominator_analysis.cpp
|
0.00% (0/40)
|
0.00% (0/2)
|
0.00% (0/36)
|
src/shaderc/third_party/spirv-tools/source/opt/dominator_analysis.h
|
0.00% (0/48)
|
0.00% (0/20)
|
0.00% (0/34)
|
src/shaderc/third_party/spirv-tools/source/opt/dominator_tree.cpp
|
0.00% (0/226)
|
0.00% (0/31)
|
0.00% (0/105)
|
src/shaderc/third_party/spirv-tools/source/opt/dominator_tree.h
|
0.00% (0/110)
|
0.00% (0/54)
|
0.00% (0/74)
|
src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_constant_pass.cpp
|
0.00% (0/65)
|
0.00% (0/2)
|
0.00% (0/37)
|
src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_constant_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_functions_pass.cpp
|
0.00% (0/25)
|
0.00% (0/2)
|
0.00% (0/10)
|
src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_functions_pass.h
|
0.00% (0/5)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_functions_util.cpp
|
0.00% (0/59)
|
0.00% (0/2)
|
0.00% (0/20)
|
src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_io_components_pass.cpp
|
0.00% (0/223)
|
0.00% (0/5)
|
0.00% (0/137)
|
src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_io_components_pass.h
|
0.00% (0/12)
|
0.00% (0/3)
|
0.00% (0/5)
|
src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_members_pass.cpp
|
0.00% (0/640)
|
0.00% (0/27)
|
0.00% (0/305)
|
src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_members_pass.h
|
0.00% (0/14)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_output_stores_pass.cpp
|
0.00% (0/214)
|
0.00% (0/14)
|
0.00% (0/116)
|
src/shaderc/third_party/spirv-tools/source/opt/eliminate_dead_output_stores_pass.h
|
0.00% (0/10)
|
0.00% (0/3)
|
0.00% (0/5)
|
src/shaderc/third_party/spirv-tools/source/opt/empty_pass.h
|
0.00% (0/3)
|
0.00% (0/3)
|
0.00% (0/3)
|
src/shaderc/third_party/spirv-tools/source/opt/feature_manager.cpp
|
0.00% (0/86)
|
0.00% (0/9)
|
0.00% (0/54)
|
src/shaderc/third_party/spirv-tools/source/opt/feature_manager.h
|
0.00% (0/19)
|
0.00% (0/9)
|
0.00% (0/10)
|
src/shaderc/third_party/spirv-tools/source/opt/fix_func_call_arguments.cpp
|
0.00% (0/63)
|
0.00% (0/5)
|
0.00% (0/24)
|
src/shaderc/third_party/spirv-tools/source/opt/fix_func_call_arguments.h
|
0.00% (0/5)
|
0.00% (0/3)
|
0.00% (0/3)
|
src/shaderc/third_party/spirv-tools/source/opt/fix_storage_class.cpp
|
0.00% (0/285)
|
0.00% (0/14)
|
0.00% (0/148)
|
src/shaderc/third_party/spirv-tools/source/opt/fix_storage_class.h
|
0.00% (0/9)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/flatten_decoration_pass.cpp
|
0.00% (0/100)
|
0.00% (0/1)
|
0.00% (0/51)
|
src/shaderc/third_party/spirv-tools/source/opt/flatten_decoration_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/fold.cpp
|
0.00% (0/560)
|
0.00% (0/19)
|
0.00% (0/421)
|
src/shaderc/third_party/spirv-tools/source/opt/fold.h
|
0.00% (0/19)
|
0.00% (0/5)
|
0.00% (0/11)
|
src/shaderc/third_party/spirv-tools/source/opt/fold_spec_constant_op_and_composite_pass.cpp
|
0.00% (0/233)
|
0.00% (0/8)
|
0.00% (0/146)
|
src/shaderc/third_party/spirv-tools/source/opt/fold_spec_constant_op_and_composite_pass.h
|
0.00% (0/13)
|
0.00% (0/4)
|
0.00% (0/6)
|
src/shaderc/third_party/spirv-tools/source/opt/folding_rules.cpp
|
0.00% (0/5722)
|
0.00% (0/167)
|
0.00% (0/2530)
|
src/shaderc/third_party/spirv-tools/source/opt/folding_rules.h
|
0.00% (0/31)
|
0.00% (0/6)
|
0.00% (0/21)
|
src/shaderc/third_party/spirv-tools/source/opt/freeze_spec_constant_value_pass.cpp
|
0.00% (0/63)
|
0.00% (0/2)
|
0.00% (0/13)
|
src/shaderc/third_party/spirv-tools/source/opt/freeze_spec_constant_value_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/function.cpp
|
0.00% (0/229)
|
0.00% (0/21)
|
0.00% (0/119)
|
src/shaderc/third_party/spirv-tools/source/opt/function.h
|
0.00% (0/98)
|
0.00% (0/35)
|
0.00% (0/42)
|
src/shaderc/third_party/spirv-tools/source/opt/graph.cpp
|
0.00% (0/60)
|
0.00% (0/3)
|
0.00% (0/19)
|
src/shaderc/third_party/spirv-tools/source/opt/graph.h
|
0.00% (0/31)
|
0.00% (0/15)
|
0.00% (0/16)
|
src/shaderc/third_party/spirv-tools/source/opt/graphics_robust_access_pass.cpp
|
0.00% (0/734)
|
0.00% (0/20)
|
0.00% (0/282)
|
src/shaderc/third_party/spirv-tools/source/opt/graphics_robust_access_pass.h
|
0.00% (0/10)
|
0.00% (0/3)
|
0.00% (0/3)
|
src/shaderc/third_party/spirv-tools/source/opt/if_conversion.cpp
|
0.00% (0/266)
|
0.00% (0/14)
|
0.00% (0/139)
|
src/shaderc/third_party/spirv-tools/source/opt/if_conversion.h
|
0.00% (0/7)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/inline_exhaustive_pass.cpp
|
0.00% (0/50)
|
0.00% (0/5)
|
0.00% (0/33)
|
src/shaderc/third_party/spirv-tools/source/opt/inline_exhaustive_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/inline_opaque_pass.cpp
|
0.00% (0/94)
|
0.00% (0/10)
|
0.00% (0/60)
|
src/shaderc/third_party/spirv-tools/source/opt/inline_opaque_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/inline_pass.cpp
|
0.00% (0/719)
|
0.00% (0/44)
|
0.00% (0/322)
|
src/shaderc/third_party/spirv-tools/source/opt/inline_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/instruction.cpp
|
0.00% (0/928)
|
0.00% (0/61)
|
0.00% (0/646)
|
src/shaderc/third_party/spirv-tools/source/opt/instruction.h
|
0.00% (0/346)
|
0.00% (0/96)
|
0.00% (0/213)
|
src/shaderc/third_party/spirv-tools/source/opt/instruction_list.cpp
|
0.00% (0/12)
|
0.00% (0/2)
|
0.00% (0/3)
|
src/shaderc/third_party/spirv-tools/source/opt/instruction_list.h
|
0.00% (0/50)
|
0.00% (0/16)
|
0.00% (0/23)
|
src/shaderc/third_party/spirv-tools/source/opt/interface_var_sroa.cpp
|
0.00% (0/809)
|
0.00% (0/55)
|
0.00% (0/326)
|
src/shaderc/third_party/spirv-tools/source/opt/interface_var_sroa.h
|
0.00% (0/23)
|
0.00% (0/10)
|
0.00% (0/11)
|
src/shaderc/third_party/spirv-tools/source/opt/interp_fixup_pass.cpp
|
0.00% (0/62)
|
0.00% (0/7)
|
0.00% (0/32)
|
src/shaderc/third_party/spirv-tools/source/opt/interp_fixup_pass.h
|
0.00% (0/14)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/invocation_interlock_placement_pass.cpp
|
0.00% (0/483)
|
0.00% (0/30)
|
0.00% (0/183)
|
src/shaderc/third_party/spirv-tools/source/opt/invocation_interlock_placement_pass.h
|
0.00% (0/2)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/ir_builder.h
|
0.00% (0/477)
|
0.00% (0/51)
|
0.00% (0/170)
|
src/shaderc/third_party/spirv-tools/source/opt/ir_context.cpp
|
0.00% (0/1027)
|
0.00% (0/46)
|
0.00% (0/444)
|
src/shaderc/third_party/spirv-tools/source/opt/ir_context.h
|
0.69% (4/583)
|
0.77% (1/130)
|
0.39% (1/257)
|
src/shaderc/third_party/spirv-tools/source/opt/ir_loader.cpp
|
0.00% (0/350)
|
0.00% (0/4)
|
0.00% (0/257)
|
src/shaderc/third_party/spirv-tools/source/opt/ir_loader.h
|
0.00% (0/6)
|
0.00% (0/4)
|
0.00% (0/4)
|
src/shaderc/third_party/spirv-tools/source/opt/iterator.h
|
0.00% (0/92)
|
0.00% (0/30)
|
0.00% (0/54)
|
src/shaderc/third_party/spirv-tools/source/opt/legalize_multidim_array_pass.cpp
|
0.00% (0/194)
|
0.00% (0/11)
|
0.00% (0/99)
|
src/shaderc/third_party/spirv-tools/source/opt/legalize_multidim_array_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/licm_pass.cpp
|
0.00% (0/95)
|
0.00% (0/8)
|
0.00% (0/57)
|
src/shaderc/third_party/spirv-tools/source/opt/licm_pass.h
|
0.00% (0/2)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/liveness.cpp
|
0.00% (0/355)
|
0.00% (0/18)
|
0.00% (0/185)
|
src/shaderc/third_party/spirv-tools/source/opt/liveness.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/local_access_chain_convert_pass.cpp
|
0.00% (0/454)
|
0.00% (0/21)
|
0.00% (0/195)
|
src/shaderc/third_party/spirv-tools/source/opt/local_access_chain_convert_pass.h
|
0.00% (0/5)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/local_redundancy_elimination.cpp
|
0.00% (0/49)
|
0.00% (0/3)
|
0.00% (0/18)
|
src/shaderc/third_party/spirv-tools/source/opt/local_redundancy_elimination.h
|
0.00% (0/9)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/local_single_block_elim_pass.cpp
|
0.00% (0/258)
|
0.00% (0/10)
|
0.00% (0/119)
|
src/shaderc/third_party/spirv-tools/source/opt/local_single_block_elim_pass.h
|
0.00% (0/6)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/local_single_store_elim_pass.cpp
|
0.00% (0/276)
|
0.00% (0/15)
|
0.00% (0/106)
|
src/shaderc/third_party/spirv-tools/source/opt/local_single_store_elim_pass.h
|
0.00% (0/6)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/log.h
|
0.00% (0/28)
|
0.00% (0/4)
|
0.00% (0/14)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_dependence.cpp
|
0.00% (0/1246)
|
0.00% (0/31)
|
0.00% (0/554)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_dependence.h
|
0.00% (0/91)
|
0.00% (0/51)
|
0.00% (0/83)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_dependence_helpers.cpp
|
0.00% (0/387)
|
0.00% (0/26)
|
0.00% (0/211)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_descriptor.cpp
|
0.00% (0/683)
|
0.00% (0/44)
|
0.00% (0/481)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_descriptor.h
|
0.00% (0/157)
|
0.00% (0/69)
|
0.00% (0/105)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_fission.cpp
|
0.00% (0/279)
|
0.00% (0/15)
|
0.00% (0/182)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_fission.h
|
0.00% (0/2)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_fusion.cpp
|
0.00% (0/532)
|
0.00% (0/29)
|
0.00% (0/265)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_fusion.h
|
0.00% (0/4)
|
0.00% (0/1)
|
0.00% (0/5)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_fusion_pass.cpp
|
0.00% (0/32)
|
0.00% (0/2)
|
0.00% (0/21)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_fusion_pass.h
|
0.00% (0/2)
|
0.00% (0/2)
|
0.00% (0/4)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_peeling.cpp
|
0.00% (0/1011)
|
0.00% (0/41)
|
0.00% (0/479)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_peeling.h
|
0.00% (0/67)
|
0.00% (0/11)
|
0.00% (0/53)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_unroller.cpp
|
0.00% (0/601)
|
0.00% (0/36)
|
0.00% (0/324)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_unroller.h
|
0.00% (0/10)
|
0.00% (0/4)
|
0.00% (0/7)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_unswitch_pass.cpp
|
0.00% (0/474)
|
0.00% (0/23)
|
0.00% (0/222)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_unswitch_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_utils.cpp
|
0.00% (0/552)
|
0.00% (0/30)
|
0.00% (0/255)
|
src/shaderc/third_party/spirv-tools/source/opt/loop_utils.h
|
0.00% (0/8)
|
0.00% (0/5)
|
0.00% (0/9)
|
src/shaderc/third_party/spirv-tools/source/opt/mem_pass.cpp
|
0.00% (0/413)
|
0.00% (0/30)
|
0.00% (0/244)
|
src/shaderc/third_party/spirv-tools/source/opt/mem_pass.h
|
0.00% (0/7)
|
0.00% (0/3)
|
0.00% (0/5)
|
src/shaderc/third_party/spirv-tools/source/opt/merge_return_pass.cpp
|
0.00% (0/824)
|
0.00% (0/32)
|
0.00% (0/421)
|
src/shaderc/third_party/spirv-tools/source/opt/merge_return_pass.h
|
0.00% (0/26)
|
0.00% (0/11)
|
0.00% (0/24)
|
src/shaderc/third_party/spirv-tools/source/opt/modify_maximal_reconvergence.cpp
|
0.00% (0/73)
|
0.00% (0/3)
|
0.00% (0/32)
|
src/shaderc/third_party/spirv-tools/source/opt/modify_maximal_reconvergence.h
|
0.00% (0/9)
|
0.00% (0/3)
|
0.00% (0/5)
|
src/shaderc/third_party/spirv-tools/source/opt/module.cpp
|
0.00% (0/327)
|
0.00% (0/18)
|
0.00% (0/170)
|
src/shaderc/third_party/spirv-tools/source/opt/module.h
|
0.00% (0/222)
|
0.00% (0/89)
|
0.00% (0/93)
|
src/shaderc/third_party/spirv-tools/source/opt/null_pass.h
|
0.00% (0/2)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/opextinst_forward_ref_fixup_pass.cpp
|
0.00% (0/58)
|
0.00% (0/4)
|
0.00% (0/45)
|
src/shaderc/third_party/spirv-tools/source/opt/opextinst_forward_ref_fixup_pass.h
|
0.00% (0/14)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/optimizer.cpp
|
0.00% (0/995)
|
0.00% (0/131)
|
0.00% (0/515)
|
src/shaderc/third_party/spirv-tools/source/opt/pass.cpp
|
0.00% (0/120)
|
0.00% (0/7)
|
0.00% (0/66)
|
src/shaderc/third_party/spirv-tools/source/opt/pass.h
|
0.00% (0/23)
|
0.00% (0/13)
|
0.00% (0/13)
|
src/shaderc/third_party/spirv-tools/source/opt/pass_manager.cpp
|
0.00% (0/69)
|
0.00% (0/2)
|
0.00% (0/30)
|
src/shaderc/third_party/spirv-tools/source/opt/pass_manager.h
|
0.00% (0/40)
|
0.00% (0/11)
|
0.00% (0/18)
|
src/shaderc/third_party/spirv-tools/source/opt/private_to_local_pass.cpp
|
0.00% (0/186)
|
0.00% (0/10)
|
0.00% (0/94)
|
src/shaderc/third_party/spirv-tools/source/opt/private_to_local_pass.h
|
0.00% (0/9)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/propagator.cpp
|
0.00% (0/233)
|
0.00% (0/14)
|
0.00% (0/124)
|
src/shaderc/third_party/spirv-tools/source/opt/propagator.h
|
0.00% (0/31)
|
0.00% (0/12)
|
0.00% (0/20)
|
src/shaderc/third_party/spirv-tools/source/opt/reduce_load_size.cpp
|
0.00% (0/143)
|
0.00% (0/5)
|
0.00% (0/69)
|
src/shaderc/third_party/spirv-tools/source/opt/reduce_load_size.h
|
0.00% (0/10)
|
0.00% (0/3)
|
0.00% (0/4)
|
src/shaderc/third_party/spirv-tools/source/opt/redundancy_elimination.cpp
|
0.00% (0/32)
|
0.00% (0/2)
|
0.00% (0/15)
|
src/shaderc/third_party/spirv-tools/source/opt/redundancy_elimination.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/reflect.h
|
0.00% (0/32)
|
0.00% (0/8)
|
0.00% (0/28)
|
src/shaderc/third_party/spirv-tools/source/opt/register_pressure.cpp
|
0.00% (0/509)
|
0.00% (0/27)
|
0.00% (0/190)
|
src/shaderc/third_party/spirv-tools/source/opt/register_pressure.h
|
0.00% (0/60)
|
0.00% (0/13)
|
0.00% (0/27)
|
src/shaderc/third_party/spirv-tools/source/opt/relax_float_ops_pass.cpp
|
0.00% (0/151)
|
0.00% (0/10)
|
0.00% (0/50)
|
src/shaderc/third_party/spirv-tools/source/opt/relax_float_ops_pass.h
|
0.00% (0/9)
|
0.00% (0/5)
|
0.00% (0/6)
|
src/shaderc/third_party/spirv-tools/source/opt/remove_dontinline_pass.cpp
|
0.00% (0/25)
|
0.00% (0/3)
|
0.00% (0/10)
|
src/shaderc/third_party/spirv-tools/source/opt/remove_dontinline_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/remove_duplicates_pass.cpp
|
0.00% (0/155)
|
0.00% (0/6)
|
0.00% (0/73)
|
src/shaderc/third_party/spirv-tools/source/opt/remove_duplicates_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/remove_unused_interface_variables_pass.cpp
|
0.00% (0/80)
|
0.00% (0/7)
|
0.00% (0/60)
|
src/shaderc/third_party/spirv-tools/source/opt/remove_unused_interface_variables_pass.h
|
0.00% (0/3)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/replace_desc_array_access_using_var_index.cpp
|
0.00% (0/358)
|
0.00% (0/29)
|
0.00% (0/210)
|
src/shaderc/third_party/spirv-tools/source/opt/replace_desc_array_access_using_var_index.h
|
0.00% (0/9)
|
0.00% (0/3)
|
0.00% (0/3)
|
src/shaderc/third_party/spirv-tools/source/opt/replace_invalid_opc.cpp
|
0.00% (0/209)
|
0.00% (0/8)
|
0.00% (0/93)
|
src/shaderc/third_party/spirv-tools/source/opt/replace_invalid_opc.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/resolve_binding_conflicts_pass.cpp
|
0.00% (0/213)
|
0.00% (0/14)
|
0.00% (0/86)
|
src/shaderc/third_party/spirv-tools/source/opt/resolve_binding_conflicts_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/scalar_analysis.cpp
|
0.00% (0/749)
|
0.00% (0/46)
|
0.00% (0/432)
|
src/shaderc/third_party/spirv-tools/source/opt/scalar_analysis.h
|
0.00% (0/48)
|
0.00% (0/19)
|
0.00% (0/21)
|
src/shaderc/third_party/spirv-tools/source/opt/scalar_analysis_nodes.h
|
0.00% (0/109)
|
0.00% (0/64)
|
0.00% (0/88)
|
src/shaderc/third_party/spirv-tools/source/opt/scalar_analysis_simplification.cpp
|
0.00% (0/254)
|
0.00% (0/10)
|
0.00% (0/168)
|
src/shaderc/third_party/spirv-tools/source/opt/scalar_replacement_pass.cpp
|
0.00% (0/983)
|
0.00% (0/41)
|
0.00% (0/462)
|
src/shaderc/third_party/spirv-tools/source/opt/scalar_replacement_pass.h
|
0.00% (0/19)
|
0.00% (0/3)
|
0.00% (0/11)
|
src/shaderc/third_party/spirv-tools/source/opt/set_spec_constant_default_value_pass.cpp
|
0.00% (0/249)
|
0.00% (0/10)
|
0.00% (0/168)
|
src/shaderc/third_party/spirv-tools/source/opt/set_spec_constant_default_value_pass.h
|
0.00% (0/7)
|
0.00% (0/5)
|
0.00% (0/9)
|
src/shaderc/third_party/spirv-tools/source/opt/simplification_pass.cpp
|
0.00% (0/185)
|
0.00% (0/9)
|
0.00% (0/70)
|
src/shaderc/third_party/spirv-tools/source/opt/simplification_pass.h
|
0.00% (0/9)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/split_combined_image_sampler_pass.cpp
|
0.00% (0/569)
|
0.00% (0/20)
|
0.00% (0/261)
|
src/shaderc/third_party/spirv-tools/source/opt/split_combined_image_sampler_pass.h
|
0.00% (0/18)
|
0.00% (0/7)
|
0.00% (0/12)
|
src/shaderc/third_party/spirv-tools/source/opt/spread_volatile_semantics.cpp
|
0.00% (0/278)
|
0.00% (0/19)
|
0.00% (0/125)
|
src/shaderc/third_party/spirv-tools/source/opt/spread_volatile_semantics.h
|
0.00% (0/16)
|
0.00% (0/5)
|
0.00% (0/10)
|
src/shaderc/third_party/spirv-tools/source/opt/ssa_rewrite_pass.cpp
|
0.00% (0/363)
|
0.00% (0/21)
|
0.00% (0/198)
|
src/shaderc/third_party/spirv-tools/source/opt/ssa_rewrite_pass.h
|
0.00% (0/35)
|
0.00% (0/21)
|
0.00% (0/36)
|
src/shaderc/third_party/spirv-tools/source/opt/strength_reduction_pass.cpp
|
0.00% (0/120)
|
0.00% (0/7)
|
0.00% (0/71)
|
src/shaderc/third_party/spirv-tools/source/opt/strength_reduction_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/strip_debug_info_pass.cpp
|
0.00% (0/96)
|
0.00% (0/4)
|
0.00% (0/40)
|
src/shaderc/third_party/spirv-tools/source/opt/strip_debug_info_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/strip_nonsemantic_info_pass.cpp
|
0.00% (0/85)
|
0.00% (0/2)
|
0.00% (0/49)
|
src/shaderc/third_party/spirv-tools/source/opt/strip_nonsemantic_info_pass.h
|
0.00% (0/8)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/struct_cfg_analysis.cpp
|
0.00% (0/182)
|
0.00% (0/15)
|
0.00% (0/94)
|
src/shaderc/third_party/spirv-tools/source/opt/struct_cfg_analysis.h
|
0.00% (0/27)
|
0.00% (0/4)
|
0.00% (0/19)
|
src/shaderc/third_party/spirv-tools/source/opt/struct_packing_pass.cpp
|
0.00% (0/308)
|
0.00% (0/20)
|
0.00% (0/206)
|
src/shaderc/third_party/spirv-tools/source/opt/struct_packing_pass.h
|
0.00% (0/9)
|
0.00% (0/2)
|
0.00% (0/2)
|
src/shaderc/third_party/spirv-tools/source/opt/switch_descriptorset_pass.cpp
|
0.00% (0/20)
|
0.00% (0/1)
|
0.00% (0/10)
|
src/shaderc/third_party/spirv-tools/source/opt/switch_descriptorset_pass.h
|
0.00% (0/7)
|
0.00% (0/3)
|
0.00% (0/5)
|
src/shaderc/third_party/spirv-tools/source/opt/tree_iterator.h
|
0.00% (0/77)
|
0.00% (0/18)
|
0.00% (0/49)
|
src/shaderc/third_party/spirv-tools/source/opt/trim_capabilities_pass.cpp
|
0.00% (0/530)
|
0.00% (0/36)
|
0.00% (0/322)
|
src/shaderc/third_party/spirv-tools/source/opt/trim_capabilities_pass.h
|
0.00% (0/24)
|
0.00% (0/5)
|
0.00% (0/11)
|
src/shaderc/third_party/spirv-tools/source/opt/type_manager.cpp
|
0.00% (0/1183)
|
0.00% (0/19)
|
0.00% (0/562)
|
src/shaderc/third_party/spirv-tools/source/opt/type_manager.h
|
0.00% (0/75)
|
0.00% (0/33)
|
0.00% (0/48)
|
src/shaderc/third_party/spirv-tools/source/opt/types.cpp
|
0.00% (0/895)
|
0.00% (0/107)
|
0.00% (0/1043)
|
src/shaderc/third_party/spirv-tools/source/opt/types.h
|
0.00% (0/187)
|
0.00% (0/153)
|
0.00% (0/180)
|
src/shaderc/third_party/spirv-tools/source/opt/unify_const_pass.cpp
|
0.00% (0/65)
|
0.00% (0/8)
|
0.00% (0/42)
|
src/shaderc/third_party/spirv-tools/source/opt/unify_const_pass.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/upgrade_memory_model.cpp
|
0.00% (0/989)
|
0.00% (0/31)
|
0.00% (0/376)
|
src/shaderc/third_party/spirv-tools/source/opt/upgrade_memory_model.h
|
0.00% (0/7)
|
0.00% (0/2)
|
0.00% (0/3)
|
src/shaderc/third_party/spirv-tools/source/opt/value_number_table.cpp
|
0.00% (0/215)
|
0.00% (0/9)
|
0.00% (0/140)
|
src/shaderc/third_party/spirv-tools/source/opt/value_number_table.h
|
0.00% (0/5)
|
0.00% (0/3)
|
0.00% (0/5)
|
src/shaderc/third_party/spirv-tools/source/opt/vector_dce.cpp
|
0.00% (0/363)
|
0.00% (0/20)
|
0.00% (0/131)
|
src/shaderc/third_party/spirv-tools/source/opt/vector_dce.h
|
0.00% (0/14)
|
0.00% (0/4)
|
0.00% (0/10)
|
src/shaderc/third_party/spirv-tools/source/opt/workaround1209.cpp
|
0.00% (0/35)
|
0.00% (0/2)
|
0.00% (0/18)
|
src/shaderc/third_party/spirv-tools/source/opt/workaround1209.h
|
0.00% (0/1)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/opt/wrap_opkill.cpp
|
0.00% (0/158)
|
0.00% (0/8)
|
0.00% (0/77)
|
src/shaderc/third_party/spirv-tools/source/opt/wrap_opkill.h
|
0.00% (0/9)
|
0.00% (0/3)
|
0.00% (0/4)
|
src/shaderc/third_party/spirv-tools/source/parsed_operand.cpp
|
0.00% (0/94)
|
0.00% (0/1)
|
0.00% (0/46)
|
src/shaderc/third_party/spirv-tools/source/print.cpp
|
0.00% (0/6)
|
0.00% (0/6)
|
0.00% (0/6)
|
src/shaderc/third_party/spirv-tools/source/print.h
|
0.00% (0/8)
|
0.00% (0/3)
|
0.00% (0/8)
|
src/shaderc/third_party/spirv-tools/source/spirv_endian.cpp
|
0.00% (0/34)
|
0.00% (0/4)
|
0.00% (0/49)
|
src/shaderc/third_party/spirv-tools/source/spirv_optimizer_options.cpp
|
0.00% (0/21)
|
0.00% (0/7)
|
0.00% (0/7)
|
src/shaderc/third_party/spirv-tools/source/spirv_optimizer_options.h
|
0.00% (0/5)
|
0.00% (0/1)
|
0.00% (0/6)
|
src/shaderc/third_party/spirv-tools/source/spirv_target_env.cpp
|
0.00% (0/386)
|
0.00% (0/12)
|
0.00% (0/302)
|
src/shaderc/third_party/spirv-tools/source/spirv_validator_options.cpp
|
0.00% (0/110)
|
0.00% (0/21)
|
0.00% (0/80)
|
src/shaderc/third_party/spirv-tools/source/spirv_validator_options.h
|
0.00% (0/13)
|
0.00% (0/1)
|
0.00% (0/14)
|
src/shaderc/third_party/spirv-tools/source/table.cpp
|
0.00% (0/38)
|
0.00% (0/3)
|
0.00% (0/31)
|
src/shaderc/third_party/spirv-tools/source/table2.cpp
|
0.00% (0/301)
|
0.00% (0/34)
|
0.00% (0/159)
|
src/shaderc/third_party/spirv-tools/source/table2.h
|
0.00% (0/6)
|
0.00% (0/6)
|
0.00% (0/9)
|
src/shaderc/third_party/spirv-tools/source/text.cpp
|
0.00% (0/689)
|
0.00% (0/14)
|
0.00% (0/501)
|
src/shaderc/third_party/spirv-tools/source/text_handler.cpp
|
0.00% (0/335)
|
0.00% (0/25)
|
0.00% (0/217)
|
src/shaderc/third_party/spirv-tools/source/text_handler.h
|
0.00% (0/42)
|
0.00% (0/10)
|
0.00% (0/21)
|
src/shaderc/third_party/spirv-tools/source/to_string.cpp
|
0.00% (0/16)
|
0.00% (0/1)
|
0.00% (0/8)
|
src/shaderc/third_party/spirv-tools/source/util/bit_vector.cpp
|
0.00% (0/59)
|
0.00% (0/4)
|
0.00% (0/36)
|
src/shaderc/third_party/spirv-tools/source/util/bit_vector.h
|
0.00% (0/49)
|
0.00% (0/6)
|
0.00% (0/25)
|
src/shaderc/third_party/spirv-tools/source/util/bitutils.h
|
0.00% (0/91)
|
0.00% (0/9)
|
0.00% (0/43)
|
src/shaderc/third_party/spirv-tools/source/util/hash_combine.h
|
0.00% (0/16)
|
0.00% (0/5)
|
0.00% (0/6)
|
src/shaderc/third_party/spirv-tools/source/util/hex_float.h
|
0.00% (0/1009)
|
0.00% (0/197)
|
0.00% (0/639)
|
src/shaderc/third_party/spirv-tools/source/util/ilist.h
|
0.00% (0/99)
|
0.00% (0/26)
|
0.00% (0/45)
|
src/shaderc/third_party/spirv-tools/source/util/ilist_node.h
|
0.00% (0/102)
|
0.00% (0/12)
|
0.00% (0/45)
|
src/shaderc/third_party/spirv-tools/source/util/index_range.h
|
0.00% (0/8)
|
0.00% (0/5)
|
0.00% (0/10)
|
src/shaderc/third_party/spirv-tools/source/util/make_unique.h
|
0.00% (0/3)
|
0.00% (0/1)
|
0.00% (0/1)
|
src/shaderc/third_party/spirv-tools/source/util/parse_number.cpp
|
0.00% (0/222)
|
0.00% (0/7)
|
0.00% (0/143)
|
src/shaderc/third_party/spirv-tools/source/util/parse_number.h
|
0.00% (0/77)
|
0.00% (0/9)
|
0.00% (0/56)
|
src/shaderc/third_party/spirv-tools/source/util/small_vector.h
|
0.00% (0/242)
|
0.00% (0/29)
|
0.00% (0/175)
|
src/shaderc/third_party/spirv-tools/source/util/span.h
|
0.00% (0/14)
|
0.00% (0/9)
|
0.00% (0/19)
|
src/shaderc/third_party/spirv-tools/source/util/string_utils.cpp
|
0.00% (0/26)
|
0.00% (0/2)
|
0.00% (0/30)
|
src/shaderc/third_party/spirv-tools/source/util/string_utils.h
|
0.00% (0/61)
|
0.00% (0/7)
|
0.00% (0/29)
|
src/shaderc/third_party/spirv-tools/source/util/timer.cpp
|
0.00% (0/58)
|
0.00% (0/4)
|
0.00% (0/48)
|
src/shaderc/third_party/spirv-tools/source/util/timer.h
|
0.00% (0/87)
|
0.00% (0/20)
|
0.00% (0/47)
|
src/shaderc/third_party/spirv-tools/source/val/basic_block.cpp
|
0.00% (0/138)
|
0.00% (0/38)
|
0.00% (0/62)
|
src/shaderc/third_party/spirv-tools/source/val/basic_block.h
|
0.00% (0/45)
|
0.00% (0/22)
|
0.00% (0/28)
|
src/shaderc/third_party/spirv-tools/source/val/construct.cpp
|
0.00% (0/156)
|
0.00% (0/14)
|
0.00% (0/115)
|
src/shaderc/third_party/spirv-tools/source/val/construct.h
|
0.00% (0/6)
|
0.00% (0/2)
|
0.00% (0/4)
|
src/shaderc/third_party/spirv-tools/source/val/decoration.h
|
0.00% (0/20)
|
0.00% (0/9)
|
0.00% (0/30)
|
src/shaderc/third_party/spirv-tools/source/val/function.cpp
|
0.00% (0/350)
|
0.00% (0/40)
|
0.00% (0/173)
|
src/shaderc/third_party/spirv-tools/source/val/function.h
|
0.00% (0/37)
|
0.00% (0/14)
|
0.00% (0/14)
|
src/shaderc/third_party/spirv-tools/source/val/instruction.cpp
|
0.00% (0/22)
|
0.00% (0/7)
|
0.00% (0/12)
|
src/shaderc/third_party/spirv-tools/source/val/instruction.h
|
0.00% (0/38)
|
0.00% (0/20)
|
0.00% (0/28)
|
src/shaderc/third_party/spirv-tools/source/val/validate.cpp
|
0.00% (0/332)
|
0.00% (0/12)
|
0.00% (0/323)
|
src/shaderc/third_party/spirv-tools/source/val/validate_adjacency.cpp
|
0.00% (0/90)
|
0.00% (0/1)
|
0.00% (0/50)
|
src/shaderc/third_party/spirv-tools/source/val/validate_annotation.cpp
|
0.00% (0/635)
|
0.00% (0/15)
|
0.00% (0/445)
|
src/shaderc/third_party/spirv-tools/source/val/validate_arithmetics.cpp
|
0.00% (0/797)
|
0.00% (0/17)
|
0.00% (0/573)
|
src/shaderc/third_party/spirv-tools/source/val/validate_atomics.cpp
|
0.00% (0/369)
|
0.00% (0/7)
|
0.00% (0/284)
|
src/shaderc/third_party/spirv-tools/source/val/validate_barriers.cpp
|
0.00% (0/140)
|
0.00% (0/3)
|
0.00% (0/70)
|
src/shaderc/third_party/spirv-tools/source/val/validate_bitwise.cpp
|
0.00% (0/204)
|
0.00% (0/8)
|
0.00% (0/151)
|
src/shaderc/third_party/spirv-tools/source/val/validate_builtins.cpp
|
0.00% (0/4502)
|
0.00% (0/181)
|
0.00% (0/1792)
|
src/shaderc/third_party/spirv-tools/source/val/validate_capability.cpp
|
0.00% (0/408)
|
0.00% (0/19)
|
0.00% (0/345)
|
src/shaderc/third_party/spirv-tools/source/val/validate_cfg.cpp
|
0.00% (0/1024)
|
0.00% (0/31)
|
0.00% (0/665)
|
src/shaderc/third_party/spirv-tools/source/val/validate_composites.cpp
|
0.00% (0/998)
|
0.00% (0/15)
|
0.00% (0/623)
|
src/shaderc/third_party/spirv-tools/source/val/validate_constants.cpp
|
0.00% (0/686)
|
0.00% (0/14)
|
0.00% (0/409)
|
src/shaderc/third_party/spirv-tools/source/val/validate_conversion.cpp
|
0.00% (0/1002)
|
0.00% (0/26)
|
0.00% (0/787)
|
src/shaderc/third_party/spirv-tools/source/val/validate_debug.cpp
|
0.00% (0/41)
|
0.00% (0/3)
|
0.00% (0/26)
|
src/shaderc/third_party/spirv-tools/source/val/validate_decorations.cpp
|
0.00% (0/1056)
|
0.00% (0/28)
|
0.00% (0/827)
|
src/shaderc/third_party/spirv-tools/source/val/validate_derivatives.cpp
|
0.00% (0/133)
|
0.00% (0/3)
|
0.00% (0/60)
|
src/shaderc/third_party/spirv-tools/source/val/validate_dot_product.cpp
|
0.00% (0/310)
|
0.00% (0/6)
|
0.00% (0/201)
|
src/shaderc/third_party/spirv-tools/source/val/validate_execution_limitations.cpp
|
0.00% (0/42)
|
0.00% (0/1)
|
0.00% (0/20)
|
src/shaderc/third_party/spirv-tools/source/val/validate_explicit_layout.cpp
|
0.00% (0/846)
|
0.00% (0/26)
|
0.00% (0/524)
|
src/shaderc/third_party/spirv-tools/source/val/validate_extensions.cpp
|
0.00% (0/3844)
|
0.00% (0/72)
|
0.00% (0/3326)
|
src/shaderc/third_party/spirv-tools/source/val/validate_function.cpp
|
0.00% (0/378)
|
0.00% (0/6)
|
0.00% (0/231)
|
src/shaderc/third_party/spirv-tools/source/val/validate_graph.cpp
|
0.00% (0/450)
|
0.00% (0/19)
|
0.00% (0/247)
|
src/shaderc/third_party/spirv-tools/source/val/validate_group.cpp
|
0.00% (0/172)
|
0.00% (0/7)
|
0.00% (0/106)
|
src/shaderc/third_party/spirv-tools/source/val/validate_id.cpp
|
0.00% (0/222)
|
0.00% (0/5)
|
0.00% (0/160)
|
src/shaderc/third_party/spirv-tools/source/val/validate_image.cpp
|
0.00% (0/2441)
|
0.00% (0/52)
|
0.00% (0/1830)
|
src/shaderc/third_party/spirv-tools/source/val/validate_instruction.cpp
|
0.00% (0/379)
|
0.00% (0/13)
|
0.00% (0/259)
|
src/shaderc/third_party/spirv-tools/source/val/validate_interfaces.cpp
|
0.00% (0/673)
|
0.00% (0/13)
|
0.00% (0/424)
|
src/shaderc/third_party/spirv-tools/source/val/validate_invalid_type.cpp
|
0.00% (0/201)
|
0.00% (0/5)
|
0.00% (0/143)
|
src/shaderc/third_party/spirv-tools/source/val/validate_layout.cpp
|
0.00% (0/371)
|
0.00% (0/4)
|
0.00% (0/281)
|
src/shaderc/third_party/spirv-tools/source/val/validate_literals.cpp
|
0.00% (0/49)
|
0.00% (0/3)
|
0.00% (0/29)
|
src/shaderc/third_party/spirv-tools/source/val/validate_logical_pointers.cpp
|
0.00% (0/884)
|
0.00% (0/16)
|
0.00% (0/570)
|
src/shaderc/third_party/spirv-tools/source/val/validate_logicals.cpp
|
0.00% (0/279)
|
0.00% (0/9)
|
0.00% (0/205)
|
src/shaderc/third_party/spirv-tools/source/val/validate_memory.cpp
|
0.00% (0/3506)
|
0.00% (0/64)
|
0.00% (0/2325)
|
src/shaderc/third_party/spirv-tools/source/val/validate_memory_semantics.cpp
|
0.00% (0/260)
|
0.00% (0/1)
|
0.00% (0/158)
|
src/shaderc/third_party/spirv-tools/source/val/validate_mesh_shading.cpp
|
0.00% (0/228)
|
0.00% (0/9)
|
0.00% (0/103)
|
src/shaderc/third_party/spirv-tools/source/val/validate_misc.cpp
|
0.00% (0/225)
|
0.00% (0/8)
|
0.00% (0/108)
|
src/shaderc/third_party/spirv-tools/source/val/validate_mode_setting.cpp
|
0.00% (0/1276)
|
0.00% (0/32)
|
0.00% (0/679)
|
src/shaderc/third_party/spirv-tools/source/val/validate_non_uniform.cpp
|
0.00% (0/414)
|
0.00% (0/14)
|
0.00% (0/272)
|
src/shaderc/third_party/spirv-tools/source/val/validate_pipe.cpp
|
0.00% (0/251)
|
0.00% (0/13)
|
0.00% (0/199)
|
src/shaderc/third_party/spirv-tools/source/val/validate_primitives.cpp
|
0.00% (0/38)
|
0.00% (0/1)
|
0.00% (0/16)
|
src/shaderc/third_party/spirv-tools/source/val/validate_ray_query.cpp
|
0.00% (0/301)
|
0.00% (0/4)
|
0.00% (0/279)
|
src/shaderc/third_party/spirv-tools/source/val/validate_ray_tracing.cpp
|
0.00% (0/209)
|
0.00% (0/7)
|
0.00% (0/110)
|
src/shaderc/third_party/spirv-tools/source/val/validate_ray_tracing_reorder.cpp
|
0.00% (0/1310)
|
0.00% (0/19)
|
0.00% (0/805)
|
src/shaderc/third_party/spirv-tools/source/val/validate_scopes.cpp
|
0.00% (0/352)
|
0.00% (0/9)
|
0.00% (0/218)
|
src/shaderc/third_party/spirv-tools/source/val/validate_small_type_uses.cpp
|
0.00% (0/24)
|
0.00% (0/1)
|
0.00% (0/21)
|
src/shaderc/third_party/spirv-tools/source/val/validate_tensor.cpp
|
0.00% (0/184)
|
0.00% (0/7)
|
0.00% (0/112)
|
src/shaderc/third_party/spirv-tools/source/val/validate_tensor_layout.cpp
|
0.00% (0/122)
|
0.00% (0/6)
|
0.00% (0/88)
|
src/shaderc/third_party/spirv-tools/source/val/validate_type.cpp
|
0.00% (0/1002)
|
0.00% (0/22)
|
0.00% (0/737)
|
src/shaderc/third_party/spirv-tools/source/val/validation_state.cpp
|
0.00% (0/3286)
|
0.00% (0/175)
|
0.00% (0/2465)
|
src/shaderc/third_party/spirv-tools/source/val/validation_state.h
|
0.00% (0/313)
|
0.00% (0/83)
|
0.00% (0/142)
|