FleetLocationCapacityArgs

data class FleetLocationCapacityArgs(val desiredEc2Instances: Output<Int>, val maxSize: Output<Int>, val minSize: Output<Int>) : ConvertibleToJava<FleetLocationCapacityArgs>

Current resource capacity settings in a specified fleet or location. The location value might refer to a fleet's remote location or its home Region.

Constructors

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constructor(desiredEc2Instances: Output<Int>, maxSize: Output<Int>, minSize: Output<Int>)

Properties

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The number of EC2 instances you want to maintain in the specified fleet location. This value must fall between the minimum and maximum size limits.

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val maxSize: Output<Int>

The maximum value that is allowed for the fleet's instance count for a location. When creating a new fleet, GameLift automatically sets this value to "1". Once the fleet is active, you can change this value.

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val minSize: Output<Int>

The minimum value allowed for the fleet's instance count for a location. When creating a new fleet, GameLift automatically sets this value to "0". After the fleet is active, you can change this value.

Functions

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open override fun toJava(): FleetLocationCapacityArgs