runtimeConfiguration

@JvmName(name = "aubujixnhddpjtyj")
suspend fun runtimeConfiguration(value: Output<FleetRuntimeConfigurationArgs>)
@JvmName(name = "sqjakkgqpcmaaeek")
suspend fun runtimeConfiguration(value: FleetRuntimeConfigurationArgs?)

Parameters

value

Instructions for launching server processes on each instance in the fleet. Server processes run either a custom game build executable or a Realtime script. The runtime configuration defines the server executables or launch script file, launch parameters, and the number of processes to run concurrently on each instance. When creating a fleet, the runtime configuration must have at least one server process configuration; otherwise the request fails with an invalid request exception. This parameter is required unless the parameters ServerLaunchPath and ServerLaunchParameters are defined. Runtime configuration has replaced these parameters, but fleets that use them will continue to work.


@JvmName(name = "jjnehnpuggsfyvnt")
suspend fun runtimeConfiguration(argument: suspend FleetRuntimeConfigurationArgsBuilder.() -> Unit)

Parameters

argument

Instructions for launching server processes on each instance in the fleet. Server processes run either a custom game build executable or a Realtime script. The runtime configuration defines the server executables or launch script file, launch parameters, and the number of processes to run concurrently on each instance. When creating a fleet, the runtime configuration must have at least one server process configuration; otherwise the request fails with an invalid request exception. This parameter is required unless the parameters ServerLaunchPath and ServerLaunchParameters are defined. Runtime configuration has replaced these parameters, but fleets that use them will continue to work.