MatchmakingConfiguration

class MatchmakingConfiguration : KotlinCustomResource

The AWS::GameLift::MatchmakingConfiguration resource creates an Amazon GameLift (GameLift) matchmaking configuration.

Properties

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A flag that indicates whether a match that was created with this configuration must be accepted by the matched players

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The length of time (in seconds) to wait for players to accept a proposed match, if acceptance is required.

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The number of player slots in a match to keep open for future players.

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val arn: Output<String>

The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift matchmaking configuration resource and uniquely identifies it.

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The method used to backfill game sessions created with this matchmaking configuration.

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val creationTime: Output<String>?

A time stamp indicating when this data object was created.

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val customEventData: Output<String>?

Information to attach to all events related to the matchmaking configuration.

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val description: Output<String>?

A descriptive label that is associated with matchmaking configuration.

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Indicates whether this matchmaking configuration is being used with Amazon GameLift hosting or as a standalone matchmaking solution.

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A set of custom properties for a game session, formatted as key:value pairs.

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val gameSessionData: Output<String>?

A set of custom game session properties, formatted as a single string value.

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The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift game session queue resource and uniquely identifies it.

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val id: Output<String>
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val name: Output<String>

A unique identifier for the matchmaking configuration.

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An SNS topic ARN that is set up to receive matchmaking notifications.

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val pulumiChildResources: Set<KotlinResource>
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The maximum duration, in seconds, that a matchmaking ticket can remain in process before timing out.

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val ruleSetArn: Output<String>?

The Amazon Resource Name (ARN) associated with the GameLift matchmaking rule set resource that this configuration uses.

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val ruleSetName: Output<String>

A unique identifier for the matchmaking rule set to use with this configuration.

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val tags: Output<List<Tag>>?

An array of key-value pairs to apply to this resource.

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val urn: Output<String>