FleetResourceCreationLimitPolicyArgs

data class FleetResourceCreationLimitPolicyArgs(val newGameSessionsPerCreator: Output<Int>? = null, val policyPeriodInMinutes: Output<Int>? = null) : ConvertibleToJava<FleetResourceCreationLimitPolicyArgs>

A policy that limits the number of game sessions a player can create on the same fleet. This optional policy gives game owners control over how players can consume available game server resources. A resource creation policy makes the following statement: "An individual player can create a maximum number of new game sessions within a specified time period". The policy is evaluated when a player tries to create a new game session. For example, assume you have a policy of 10 new game sessions and a time period of 60 minutes. On receiving a CreateGameSession request, Amazon GameLift checks that the player (identified by CreatorId) has created fewer than 10 game sessions in the past 60 minutes.

Constructors

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constructor(newGameSessionsPerCreator: Output<Int>? = null, policyPeriodInMinutes: Output<Int>? = null)

Properties

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val newGameSessionsPerCreator: Output<Int>? = null

The maximum number of game sessions that an individual can create during the policy period.

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val policyPeriodInMinutes: Output<Int>? = null

The time span used in evaluating the resource creation limit policy.

Functions

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open override fun toJava(): FleetResourceCreationLimitPolicyArgs