GameSessionQueuePriorityConfigurationArgs

data class GameSessionQueuePriorityConfigurationArgs(val locationOrder: Output<List<String>>? = null, val priorityOrder: Output<List<GameSessionQueuePriorityOrderItem>>? = null) : ConvertibleToJava<GameSessionQueuePriorityConfigurationArgs>

Constructors

constructor(locationOrder: Output<List<String>>? = null, priorityOrder: Output<List<GameSessionQueuePriorityOrderItem>>? = null)

Properties

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val locationOrder: Output<List<String>>? = null

The prioritization order to use for fleet locations, when the PriorityOrder property includes LOCATION . Locations can include AWS Region codes (such as us-west-2 ), local zones, and custom locations (for Anywhere fleets). Each location must be listed only once. For details, see Amazon GameLift Servers service locations.

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A custom sequence to use when prioritizing where to place new game sessions. Each priority type is listed once.

Functions

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open override fun toJava(): GameSessionQueuePriorityConfigurationArgs