minBufferTimeSeconds

@JvmName(name = "oltubtavboijvuos")
suspend fun minBufferTimeSeconds(value: Output<Int>)
@JvmName(name = "yualuvgnqgyfylgf")
suspend fun minBufferTimeSeconds(value: Int?)

Parameters

value

Minimum amount of content (in seconds) that a player must keep available in the buffer.