maximumIndividualPlayerLatencyMilliseconds

@JvmName(name = "krksnjpkncxirqog")
suspend fun maximumIndividualPlayerLatencyMilliseconds(value: Output<Int>)
@JvmName(name = "xxxjnrsinlcgacuh")
suspend fun maximumIndividualPlayerLatencyMilliseconds(value: Int)

Parameters

value

Maximum latency value that is allowed for any player.