GameSessionQueueArgs

constructor(customEventData: Output<String>? = null, destinations: Output<List<String>>? = null, name: Output<String>? = null, notificationTarget: Output<String>? = null, playerLatencyPolicies: Output<List<GameSessionQueuePlayerLatencyPolicyArgs>>? = null, tags: Output<Map<String, String>>? = null, timeoutInSeconds: Output<Int>? = null)