Matchmaking Configuration Args
data class MatchmakingConfigurationArgs(val acceptanceRequired: Output<Boolean>? = null, val acceptanceTimeoutSeconds: Output<Int>? = null, val additionalPlayerCount: Output<Int>? = null, val backfillMode: Output<String>? = null, val customEventData: Output<String>? = null, val description: Output<String>? = null, val flexMatchMode: Output<String>? = null, val gameProperties: Output<List<MatchmakingConfigurationGamePropertyArgs>>? = null, val gameSessionData: Output<String>? = null, val gameSessionQueueArns: Output<List<String>>? = null, val name: Output<String>? = null, val notificationTarget: Output<String>? = null, val requestTimeoutSeconds: Output<Int>? = null, val ruleSetName: Output<String>? = null, val tags: Output<Map<String, String>>? = null) : ConvertibleToJava<MatchmakingConfigurationArgs>
Provides a GameLift Alias resource.
Import
GameLift Matchmaking Configurations can be imported using the ID, e.g.,
$ pulumi import aws:gamelift/matchmakingConfiguration:MatchmakingConfiguration example <matchmakingconfiguration-id>Content copied to clipboard
Constructors
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fun MatchmakingConfigurationArgs(acceptanceRequired: Output<Boolean>? = null, acceptanceTimeoutSeconds: Output<Int>? = null, additionalPlayerCount: Output<Int>? = null, backfillMode: Output<String>? = null, customEventData: Output<String>? = null, description: Output<String>? = null, flexMatchMode: Output<String>? = null, gameProperties: Output<List<MatchmakingConfigurationGamePropertyArgs>>? = null, gameSessionData: Output<String>? = null, gameSessionQueueArns: Output<List<String>>? = null, name: Output<String>? = null, notificationTarget: Output<String>? = null, requestTimeoutSeconds: Output<Int>? = null, ruleSetName: Output<String>? = null, tags: Output<Map<String, String>>? = null)
Functions
Properties
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