Channel Encoder Settings Global Configuration
data class ChannelEncoderSettingsGlobalConfiguration(val initialAudioGain: Int? = null, val inputEndAction: String? = null, val inputLossBehavior: ChannelEncoderSettingsGlobalConfigurationInputLossBehavior? = null, val outputLockingMode: String? = null, val outputTimingSource: String? = null, val supportLowFramerateInputs: String? = null)
Constructors
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fun ChannelEncoderSettingsGlobalConfiguration(initialAudioGain: Int? = null, inputEndAction: String? = null, inputLossBehavior: ChannelEncoderSettingsGlobalConfigurationInputLossBehavior? = null, outputLockingMode: String? = null, outputTimingSource: String? = null, supportLowFramerateInputs: String? = null)
Types
Properties
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Indicates the action to take when the current input completes (e.g. end-of-file). When switchAndLoopInputs is configured the encoder will restart at the beginning of the first input. When “none” is configured the encoder will transcode either black, a solid color, or a user specified slate images per the “Input Loss Behavior” configuration until the next input switch occurs (which is controlled through the Channel Schedule API).