audioGainLevel

@JvmName(name = "yvfuwwferqbdygad")
suspend fun audioGainLevel(value: Output<Double>)
@JvmName(name = "oscyqoaklshmcghe")
suspend fun audioGainLevel(value: Double?)

Parameters

value

The gain level of audio in the overlay. The value should be in the range 0, 1.0. The default is 1.0.