GetGameServerDeploymentRolloutResult

data class GetGameServerDeploymentRolloutResult(val defaultGameServerConfig: String, val deploymentId: String, val gameServerConfigOverrides: List<GetGameServerDeploymentRolloutGameServerConfigOverride>, val id: String, val name: String, val project: String)

A collection of values returned by getGameServerDeploymentRollout.

Constructors

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constructor(defaultGameServerConfig: String, deploymentId: String, gameServerConfigOverrides: List<GetGameServerDeploymentRolloutGameServerConfigOverride>, id: String, name: String, project: String)

Types

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object Companion

Properties

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This field points to the game server config that is applied by default to all realms and clusters. For example, projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config.

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The game_server_config_overrides contains the per game server config overrides. The overrides are processed in the order they are listed. As soon as a match is found for a cluster, the rest of the list is not processed. Structure is documented below.

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val id: String

The provider-assigned unique ID for this managed resource.

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The resource id of the game server deployment eg: projects/my-project/locations/global/gameServerDeployments/my-deployment/rollout.

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The ID of the project in which the resource belongs. If it is not provided, the provider project is used.