GameServerClusterArgs

data class GameServerClusterArgs(val clusterId: Output<String>? = null, val connectionInfo: Output<GameServerClusterConnectionInfoArgs>? = null, val description: Output<String>? = null, val labels: Output<Map<String, String>>? = null, val location: Output<String>? = null, val project: Output<String>? = null, val realmId: Output<String>? = null) : ConvertibleToJava<GameServerClusterArgs>

A game server cluster resource. To get more information about GameServerCluster, see:

Example Usage

{{% /examples %}}

Import

GameServerCluster can be imported using any of these accepted formats

$ pulumi import gcp:gameservices/gameServerCluster:GameServerCluster default projects/{{project}}/locations/{{location}}/realms/{{realm_id}}/gameServerClusters/{{cluster_id}}
$ pulumi import gcp:gameservices/gameServerCluster:GameServerCluster default {{project}}/{{location}}/{{realm_id}}/{{cluster_id}}
$ pulumi import gcp:gameservices/gameServerCluster:GameServerCluster default {{location}}/{{realm_id}}/{{cluster_id}}

Constructors

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constructor(clusterId: Output<String>? = null, connectionInfo: Output<GameServerClusterConnectionInfoArgs>? = null, description: Output<String>? = null, labels: Output<Map<String, String>>? = null, location: Output<String>? = null, project: Output<String>? = null, realmId: Output<String>? = null)

Properties

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val clusterId: Output<String>? = null

Required. The resource name of the game server cluster

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Game server cluster connection information. This information is used to manage game server clusters. Structure is documented below.

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val description: Output<String>? = null

Human readable description of the cluster.

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val labels: Output<Map<String, String>>? = null

The labels associated with this game server cluster. Each label is a key-value pair.

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val location: Output<String>? = null

Location of the Cluster.

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val project: Output<String>? = null

The ID of the project in which the resource belongs. If it is not provided, the provider project is used.

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val realmId: Output<String>? = null

The realm id of the game server realm.

Functions

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open override fun toJava(): GameServerClusterArgs