thresholds

@JvmName(name = "sknvryppqbryrkhm")
suspend fun thresholds(value: Output<List<ThresholdArgs>>)
@JvmName(name = "smboyytlsbqurigc")
suspend fun thresholds(value: List<ThresholdArgs>?)

Parameters

value

The thresholds used to determine the state of the scorecard given the time series' current value. For an actual value x, the scorecard is in a danger state if x is less than or equal to a danger threshold that triggers below, or greater than or equal to a danger threshold that triggers above. Similarly, if x is above/below a warning threshold that triggers above/below, then the scorecard is in a warning state - unless x also puts it in a danger state. (Danger trumps warning.)As an example, consider a scorecard with the following four thresholds: { value: 90, category: 'DANGER', trigger: 'ABOVE', }, { value: 70, category: 'WARNING', trigger: 'ABOVE', }, { value: 10, category: 'DANGER', trigger: 'BELOW', }, { value: 20, category: 'WARNING', trigger: 'BELOW', } Then: values less than or equal to 10 would put the scorecard in a DANGER state, values greater than 10 but less than or equal to 20 a WARNING state, values strictly between 20 and 70 an OK state, values greater than or equal to 70 but less than 90 a WARNING state, and values greater than or equal to 90 a DANGER state.


@JvmName(name = "uobwfjjwbonshkgf")
suspend fun thresholds(vararg values: Output<ThresholdArgs>)


@JvmName(name = "vlylurjdjhnaeceq")
suspend fun thresholds(values: List<Output<ThresholdArgs>>)
@JvmName(name = "yashoirjpofpmofx")
suspend fun thresholds(vararg values: ThresholdArgs)

Parameters

values

The thresholds used to determine the state of the scorecard given the time series' current value. For an actual value x, the scorecard is in a danger state if x is less than or equal to a danger threshold that triggers below, or greater than or equal to a danger threshold that triggers above. Similarly, if x is above/below a warning threshold that triggers above/below, then the scorecard is in a warning state - unless x also puts it in a danger state. (Danger trumps warning.)As an example, consider a scorecard with the following four thresholds: { value: 90, category: 'DANGER', trigger: 'ABOVE', }, { value: 70, category: 'WARNING', trigger: 'ABOVE', }, { value: 10, category: 'DANGER', trigger: 'BELOW', }, { value: 20, category: 'WARNING', trigger: 'BELOW', } Then: values less than or equal to 10 would put the scorecard in a DANGER state, values greater than 10 but less than or equal to 20 a WARNING state, values strictly between 20 and 70 an OK state, values greater than or equal to 70 but less than 90 a WARNING state, and values greater than or equal to 90 a DANGER state.


@JvmName(name = "ybufqdsdomputqwm")
suspend fun thresholds(argument: List<suspend ThresholdArgsBuilder.() -> Unit>)
@JvmName(name = "fnmmtgscvlgtmxxi")
suspend fun thresholds(vararg argument: suspend ThresholdArgsBuilder.() -> Unit)
@JvmName(name = "sipubffebdivuput")
suspend fun thresholds(argument: suspend ThresholdArgsBuilder.() -> Unit)

Parameters

argument

The thresholds used to determine the state of the scorecard given the time series' current value. For an actual value x, the scorecard is in a danger state if x is less than or equal to a danger threshold that triggers below, or greater than or equal to a danger threshold that triggers above. Similarly, if x is above/below a warning threshold that triggers above/below, then the scorecard is in a warning state - unless x also puts it in a danger state. (Danger trumps warning.)As an example, consider a scorecard with the following four thresholds: { value: 90, category: 'DANGER', trigger: 'ABOVE', }, { value: 70, category: 'WARNING', trigger: 'ABOVE', }, { value: 10, category: 'DANGER', trigger: 'BELOW', }, { value: 20, category: 'WARNING', trigger: 'BELOW', } Then: values less than or equal to 10 would put the scorecard in a DANGER state, values greater than 10 but less than or equal to 20 a WARNING state, values strictly between 20 and 70 an OK state, values greater than or equal to 70 but less than 90 a WARNING state, and values greater than or equal to 90 a DANGER state.