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MemoryMap with colors assigned based on heat.
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Class Variables | |
caption =
(Inherited from rekall.plugins.renderers.visual_aides.MemoryMap)
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column_headers = None hash(x) (Inherited from rekall.plugins.renderers.visual_aides.MemoryMap) |
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greyscale = False
(Inherited from rekall.plugins.renderers.visual_aides.MemoryMap)
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legend = None hash(x) (Inherited from rekall.plugins.renderers.visual_aides.MemoryMap) |
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row_headers = None hash(x) (Inherited from rekall.plugins.renderers.visual_aides.MemoryMap) |
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rows = None hash(x) (Inherited from rekall.plugins.renderers.visual_aides.MemoryMap) |
Properties | |
cells (Inherited from rekall.plugins.renderers.visual_aides.MemoryMap) | |
Inherited from |
Method Details |
x.__init__(...) initializes x; see help(type(x)) for signature
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Build a heatmap from a collection of hits falling into buckets. Returns instance of HeatMap with only rows set. Caller should set row_headers, column_headers, caption, legend and greyscale as desired. Arguments: ========== hits: List of addresses where something hit. bucket_size: Size of each bucket to divide hits up between. ceiling (optional): Max number of hits per bucket. If not given will be determined. The ceiling isn't enforced - exceeding cells will appear as such. |
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