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Posted 4/6/2006 By Lionel B
![]() 16 Comments Real Time Radiosity on GPU |
Posted 5/1/2009 By sebh
![]() 11 Comments Real time rendering of Deformable Translucent Objects using GPU Splatting |
Posted 6/11/2008 By asimocpp
![]() 24 Comments Real time rendering of planets |
Posted 7/13/2006 By banty
![]() 29 Comments Real Time Sub Surface Scattering |
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Posted 10/24/2007 By jochenstier
![]() 11 Comments Real Time Virtual Planets |
Posted 6/15/2008 By jochenstier
![]() 12 Comments Real Time Virtual Worlds |
Posted 7/26/2009 By sylvestre
![]() 16 Comments realistic Earth rendering demo |
Posted 5/25/2007 By Spk
![]() 26 Comments Realistic water scene rendering with Direct3D9 |
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Posted 11/24/2005 By DigiBen
![]() 25 Comments Realistic Water Using Bump Mapping |
Posted 11/18/2006 By James Gregory
![]() 7 Comments Really Rather Good Battles In Space |
Posted 10/13/2006 By AlecRivers
![]() 24 Comments RealMatter Soft Body Physics Engine |
Posted 10/22/2006 By aaqiang
![]() 5 Comments Realtime 3D Movie & Game Creator |
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Posted 2/24/2008 By Elvis Enmanuel
![]() 8 Comments Realtime ambient occlusion |
Posted 2/2/2009 By summon
![]() 14 Comments Realtime Ambient Occlusion Demo |
Posted 7/14/2008 By sebh
![]() 16 Comments Real-time and Automatic Depth of Field blur in Quake 3 Arena |
Posted 12/2/2008 By shigee
![]() No Comments RealTime Character WIP |
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