Week 5 Discussion – Juan G

I do not have a group project and I would love to be part of one. I am willing to work in any area as I am looking to expand my knowledge in different areas. My previous educational experiences involved working with ESL middle and high school students on developing social emotional skills.

 

As I started reading the article of the benefits of video games, I took of moment to realize that if I were to list the benefits and hindrances of video games. I could list more hindrances than benefits (this is including the fact that I love technology). The availability bias of having more articles and the media stating video games’ negative effects has had a clear effect on me. It is nice to see that research is trying to show the great benefits (cognitive, motivational, emotional, and social) that video games can have on children.

Also, I like that as in many other areas, people are trying to show the importance of having a diverse representation of characters in video games. Publishing articles as “The virtual census: representations of gender, race, and age in video games” places pressure on designers and video game companies to create an inclusive gaming experience for all kids.

 

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