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| __construct (InventoryHolder $holder, InventoryType $type, array $items=[], $overrideSize=null, $overrideTitle=null) |
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| getSize () |
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| getHotbarSize () |
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| setSize ($size) |
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| getMaxStackSize () |
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| getName () |
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| getTitle () |
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| getItem ($index) |
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| getContents () |
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| setContents (array $items, $send=true) |
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| setItem ($index, Item $item, $send=true) |
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| contains (Item $item) |
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| slotContains ($slot, Item $item, $matchCount=false) |
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| all (Item $item) |
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| remove (Item $item, $send=true) |
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| first (Item $item) |
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| firstEmpty () |
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| firstOccupied () |
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| canAddItem (Item $item) |
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| clear ($index, $send=true) |
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| clearAll ($send=true) |
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| getViewers () |
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| getHolder () |
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| setMaxStackSize ($size) |
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| open (Player $who) |
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| close (Player $who) |
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| onOpen (Player $who) |
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| onClose (Player $who) |
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| onSlotChange ($index, $before, $send) |
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| processSlotChange (Transaction $transaction) |
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| sendContents ($target) |
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| sendSlot ($index, $target) |
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| getType () |
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| setItem ($index, Item $item) |
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| addItem (...$slots) |
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| removeItem (...$slots) |
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| setContents (array $items) |
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| remove (Item $item) |
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| clear ($index) |
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| clearAll () |
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| $type |
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| $maxStackSize = Inventory::MAX_STACK |
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| $size |
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| $name |
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| $title |
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| $slots = [] |
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| $viewers = [] |
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| $holder |
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Will return all the Items that has the same id and metadata (if not null). Won't check amount
- Parameters
-
- Returns
- Item[]
Implements Inventory.
Checks if a given Item can be added to the inventory
- Parameters
-
- Returns
- bool
Implements Inventory.
Checks if the inventory contains any Item with the same material data. It will check id, amount, and metadata (if not null)
- Parameters
-
- Returns
- bool
Implements Inventory.
Will return the first slot has the same id and metadata (if not null) as the Item. -1 if not found, will check amount
- Parameters
-
- Returns
- int
Implements Inventory.
Returns the first empty slot, or -1 if not found
- Returns
- int
Implements Inventory.
onSlotChange |
( |
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$index, |
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$before, |
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$send |
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) |
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- Parameters
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int | $index | |
Item | $before | |
bool | $send | |
Implements Inventory.
Tries to open the inventory to a player
- Parameters
-
- Returns
- bool
Implements Inventory.
sendSlot |
( |
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$index, |
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$target |
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) |
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- Parameters
-
int | $index | |
| Player|Player[] | $target |
Implements Inventory.
setContents |
( |
array |
$items, |
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$send = true |
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) |
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The documentation for this class was generated from the following file:
- src/pocketmine/inventory/BaseInventory.php