Mirror Networking
Mirror.SpawnMessage Struct Reference
Inheritance diagram for Mirror.SpawnMessage:
Mirror.NetworkMessage

Public Attributes

uint netId
 
bool isLocalPlayer
 
bool isOwner
 
ulong sceneId
 
Guid assetId
 
Vector3 position
 
Quaternion rotation
 
Vector3 scale
 
ArraySegment< byte > payload
 

Detailed Description

Definition at line 47 of file Messages.cs.

Member Data Documentation

◆ assetId

Guid Mirror.SpawnMessage.assetId

Definition at line 56 of file Messages.cs.

◆ isLocalPlayer

bool Mirror.SpawnMessage.isLocalPlayer

Definition at line 51 of file Messages.cs.

◆ isOwner

bool Mirror.SpawnMessage.isOwner

Definition at line 53 of file Messages.cs.

◆ netId

uint Mirror.SpawnMessage.netId

Definition at line 50 of file Messages.cs.

◆ payload

ArraySegment<byte> Mirror.SpawnMessage.payload

Definition at line 65 of file Messages.cs.

◆ position

Vector3 Mirror.SpawnMessage.position

Definition at line 58 of file Messages.cs.

◆ rotation

Quaternion Mirror.SpawnMessage.rotation

Definition at line 60 of file Messages.cs.

◆ scale

Vector3 Mirror.SpawnMessage.scale

Definition at line 62 of file Messages.cs.

◆ sceneId

ulong Mirror.SpawnMessage.sceneId

Definition at line 54 of file Messages.cs.