GetMatchmakingConfigurationResult

data class GetMatchmakingConfigurationResult(val acceptanceRequired: Boolean? = null, val acceptanceTimeoutSeconds: Int? = null, val additionalPlayerCount: Int? = null, val arn: String? = null, val backfillMode: MatchmakingConfigurationBackfillMode? = null, val creationTime: String? = null, val customEventData: String? = null, val description: String? = null, val flexMatchMode: MatchmakingConfigurationFlexMatchMode? = null, val gameProperties: List<MatchmakingConfigurationGameProperty>? = null, val gameSessionData: String? = null, val gameSessionQueueArns: List<String>? = null, val notificationTarget: String? = null, val requestTimeoutSeconds: Int? = null, val ruleSetArn: String? = null, val ruleSetName: String? = null, val tags: List<Tag>? = null)

Constructors

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constructor(acceptanceRequired: Boolean? = null, acceptanceTimeoutSeconds: Int? = null, additionalPlayerCount: Int? = null, arn: String? = null, backfillMode: MatchmakingConfigurationBackfillMode? = null, creationTime: String? = null, customEventData: String? = null, description: String? = null, flexMatchMode: MatchmakingConfigurationFlexMatchMode? = null, gameProperties: List<MatchmakingConfigurationGameProperty>? = null, gameSessionData: String? = null, gameSessionQueueArns: List<String>? = null, notificationTarget: String? = null, requestTimeoutSeconds: Int? = null, ruleSetArn: String? = null, ruleSetName: String? = null, tags: List<Tag>? = null)

Types

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object Companion

Properties

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A flag that indicates whether a match that was created with this configuration must be accepted by the matched players

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The length of time (in seconds) to wait for players to accept a proposed match, if acceptance is required.

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The number of player slots in a match to keep open for future players.

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val arn: String? = null

The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift matchmaking configuration resource and uniquely identifies it.

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The method used to backfill game sessions created with this matchmaking configuration.

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val creationTime: String? = null

A time stamp indicating when this data object was created.

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val customEventData: String? = null

Information to attach to all events related to the matchmaking configuration.

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val description: String? = null

A descriptive label that is associated with matchmaking configuration.

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Indicates whether this matchmaking configuration is being used with Amazon GameLift hosting or as a standalone matchmaking solution.

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A set of custom properties for a game session, formatted as key:value pairs.

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val gameSessionData: String? = null

A set of custom game session properties, formatted as a single string value.

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The Amazon Resource Name (ARN) that is assigned to a Amazon GameLift game session queue resource and uniquely identifies it.

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An SNS topic ARN that is set up to receive matchmaking notifications.

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The maximum duration, in seconds, that a matchmaking ticket can remain in process before timing out.

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val ruleSetArn: String? = null

The Amazon Resource Name (ARN) associated with the GameLift matchmaking rule set resource that this configuration uses.

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val ruleSetName: String? = null

A unique identifier for the matchmaking rule set to use with this configuration.

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val tags: List<Tag>? = null

An array of key-value pairs to apply to this resource.