Genisys  Genisys API 1.9.3
A server software for Minecraft: Pocket Edition with many features
EnderChestInventory Class Reference
Inheritance diagram for EnderChestInventory:
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Collaboration diagram for EnderChestInventory:
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Public Member Functions

 __construct (Human $owner, $contents=null)
 
 getOwner ()
 
 openAt (Position $pos)
 
 getHolder ()
 
 onOpen (Player $who)
 
 onClose (Player $who)
 
- Public Member Functions inherited from ContainerInventory
 onOpen (Player $who)
 
 onClose (Player $who)
 
- Public Member Functions inherited from BaseInventory
 __construct (InventoryHolder $holder, InventoryType $type, array $items=[], $overrideSize=null, $overrideTitle=null)
 
 getSize ()
 
 getHotbarSize ()
 
 setSize ($size)
 
 getMaxStackSize ()
 
 getName ()
 
 getTitle ()
 
 getItem ($index)
 
 getContents ()
 
 setContents (array $items, $send=true)
 
 setItem ($index, Item $item, $send=true)
 
 contains (Item $item)
 
 slotContains ($slot, Item $item, $matchCount=false)
 
 all (Item $item)
 
 remove (Item $item, $send=true)
 
 first (Item $item)
 
 firstEmpty ()
 
 firstOccupied ()
 
 canAddItem (Item $item)
 
 clear ($index, $send=true)
 
 clearAll ($send=true)
 
 getViewers ()
 
 getHolder ()
 
 setMaxStackSize ($size)
 
 open (Player $who)
 
 close (Player $who)
 
 onOpen (Player $who)
 
 onClose (Player $who)
 
 onSlotChange ($index, $before, $send)
 
 processSlotChange (Transaction $transaction)
 
 sendContents ($target)
 
 sendSlot ($index, $target)
 
 getType ()
 
- Public Member Functions inherited from Inventory
 setItem ($index, Item $item)
 
 addItem (...$slots)
 
 removeItem (...$slots)
 
 setContents (array $items)
 
 remove (Item $item)
 
 clear ($index)
 
 clearAll ()
 

Additional Inherited Members

- Data Fields inherited from Inventory
const MAX_STACK = 64
 
- Protected Attributes inherited from BaseInventory
 $type
 
 $maxStackSize = Inventory::MAX_STACK
 
 $size
 
 $name
 
 $title
 
 $slots = []
 
 $viewers = []
 
 $holder
 

Member Function Documentation

getHolder ( )
Returns
FakeBlockMenu

Implements Inventory.

onClose ( Player  $who)
Parameters
Player$who

Implements Inventory.

onOpen ( Player  $who)
Parameters
Player$who

Implements Inventory.

openAt ( Position  $pos)

Set the fake block menu's position to a valid tile position and send the inventory window to the owner

Parameters
Position$pos

The documentation for this class was generated from the following file: