Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- h -
- handleEncapsulated()
: RakLibInterface
, ServerInstance
- handleOption()
: RakLibInterface
, ServerInstance
- handlePacket()
: Server
, ServerHandler
- handleRaw()
: RakLibInterface
, ServerInstance
- hasAchievement()
: Player
- hasChanged()
: Chunk
- hasEnchantment()
: Item
- hasMetadata()
: Block
, Entity
, Level
, Metadatable
, MetadataStore
, OfflinePlayer
, Player
- hasName()
: BrewingStand
, Chest
, Dispenser
, Dropper
, EnchantTable
, EnderChest
, Furnace
, Hopper
, Nameable
- hasPermission()
: ConsoleCommandSender
, Permissible
, PermissibleBase
, Player
- hasPlayedBefore()
: IPlayer
, OfflinePlayer
, Player
- hasResult()
: AsyncTask
- hasValidSpawnPosition()
: Player
- hasWhitelist()
: Server
- heal()
: Entity
- hexdump()
: Utils
- hidePlayer()
: Player
- HIGH
: EventPriority
- HIGHEST
: EventPriority