Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- a -
- acquire()
: WeakRef
- add()
: Vector3
, BanList
, ThreadManager
- addAttachment()
: AttachableLogger
, AttachableThreadedLogger
, ConsoleCommandSender
, Permissible
, PermissibleBase
, Player
, PluginLogger
, ThreadedLoggerAttachment
- addAttribute()
: Attribute
- addBan()
: BanList
- addEffect()
: Player
- addEncapsulatedToQueue()
: Session
- addEnchantment()
: Item
- addEntity()
: Chunk
, Level
- addIngredient()
: ShapelessRecipe
- addItem()
: Inventory
- addObjectWatcher()
: MemoryManager
- addOp()
: Server
- addParent()
: Permission
- addPath()
: BaseClassLoader
, ClassLoader
- addPermission()
: PluginManager
- addTile()
: Chunk
, Level
- addTransaction()
: SimpleTransactionQueue
, TransactionQueue
- addWhitelist()
: Server
- addWindow()
: Player
- alert()
: Logger
, PluginLogger
- all()
: BaseInventory
, Inventory
- attachmentRemoved()
: PermissionRemovedExecutor
- attack()
: Entity
- awardAchievement()
: Player