Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- c -
- calculateIntercept()
: Block
- call()
: ThreadedLoggerAttachment
- callEvent()
: PluginManager
, RegisteredListener
- canAddItem()
: BaseInventory
, Inventory
, FlowerPot
- canBeActivated()
: Block
- canBeFlowedInto()
: Block
- canBePlaced()
: Block
- canBeReplaced()
: Block
- cancel()
: TaskHandler
- cancelTask()
: ServerScheduler
- cancelTasks()
: ServerScheduler
- canSee()
: Player
- check()
: Rail
, Config
- checkEnts()
: EnchantInventory
- checkTime()
: Level
- chunk()
: Threaded
- chunkBlockHash()
: Chunk
- chunkHash()
: Level
- clean()
: TextFormat
- clear()
: DoubleChestInventory
, Inventory
- clearAll()
: Inventory
, PlayerInventory
- clearCommands()
: CommandMap
, SimpleCommandMap
- close()
: RakLibInterface
, SourceInterface
, Player
- closeSession()
: RakLibInterface
, ServerInstance
- collect()
: Pool
, Worker
- collidesWithBB()
: Block
- contains()
: BaseInventory
, Inventory
- convertBiomeColors()
: ChunkUtils
- count()
: Threaded
, WeakMap
- createEntity()
: Entity
- createTile()
: Tile
- critical()
: Logger
, PluginLogger
- current()
: BlockIterator
, VectorIterator
, WeakMap
- CURRENT_PROTOCOL
: Info