View results by: Directories | Files
Path | Line Coverage | Function Coverage | Region Coverage |
---|---|---|---|
BufferCache.cpp |
0.00% (0/70) |
0.00% (0/4) |
0.00% (0/45) |
BufferCache.h |
0.00% (0/4) |
0.00% (0/4) |
0.00% (0/4) |
CanvasLayerMLGPU.cpp |
0.00% (0/38) |
0.00% (0/9) |
0.00% (0/15) |
CanvasLayerMLGPU.h |
0.00% (0/6) |
0.00% (0/3) |
0.00% (0/11) |
ContainerLayerMLGPU.cpp |
0.00% (0/193) |
0.00% (0/13) |
0.00% (0/85) |
ContainerLayerMLGPU.h |
0.00% (0/31) |
0.00% (0/12) |
0.00% (0/15) |
FrameBuilder.cpp |
0.00% (0/353) |
0.00% (0/18) |
0.00% (0/157) |
FrameBuilder.h |
0.00% (0/9) |
0.00% (0/3) |
0.00% (0/3) |
ImageLayerMLGPU.cpp |
0.00% (0/85) |
0.00% (0/10) |
0.00% (0/40) |
ImageLayerMLGPU.h |
0.00% (0/6) |
0.00% (0/4) |
0.00% (0/4) |
LayerMLGPU.cpp |
0.00% (0/98) |
0.00% (0/15) |
0.00% (0/54) |
LayerMLGPU.h |
0.00% (0/25) |
0.00% (0/15) |
0.00% (0/15) |
LayerManagerMLGPU.cpp |
0.00% (0/424) |
0.00% (0/35) |
0.00% (0/217) |
LayerManagerMLGPU.h |
0.00% (0/28) |
0.00% (0/9) |
0.00% (0/9) |
MLGDevice.cpp |
0.00% (0/279) |
0.00% (0/24) |
0.00% (0/114) |
MLGDevice.h |
0.00% (0/78) |
0.00% (0/29) |
0.00% (0/31) |
MLGDeviceTypes.h |
0.00% (0/12) |
0.00% (0/1) |
0.00% (0/9) |
MaskOperation.cpp |
0.00% (0/142) |
0.00% (0/13) |
0.00% (0/75) |
MaskOperation.h |
0.00% (0/11) |
0.00% (0/5) |
0.00% (0/5) |
MemoryReportingMLGPU.cpp |
0.00% (0/25) |
0.00% (0/3) |
0.00% (0/18) |
PaintedLayerMLGPU.cpp |
0.00% (0/177) |
0.00% (0/16) |
0.00% (0/66) |
PaintedLayerMLGPU.h |
0.00% (0/24) |
0.00% (0/8) |
0.00% (0/20) |
RenderPassMLGPU-inl.h |
0.00% (0/44) |
0.00% (0/2) |
0.00% (0/20) |
RenderPassMLGPU.cpp |
0.00% (0/824) |
0.00% (0/49) |
0.00% (0/456) |
RenderPassMLGPU.h |
0.00% (0/97) |
0.00% (0/27) |
0.00% (0/53) |
RenderViewMLGPU.cpp |
0.00% (0/486) |
0.00% (0/22) |
0.00% (0/190) |
RenderViewMLGPU.h |
0.00% (0/12) |
0.00% (0/4) |
0.00% (0/4) |
ShaderDefinitionsMLGPU-inl.h |
0.00% (0/46) |
0.00% (0/10) |
0.00% (0/10) |
ShaderDefinitionsMLGPU.h |
0.00% (0/21) |
0.00% (0/9) |
0.00% (0/12) |
SharedBufferMLGPU.cpp |
0.00% (0/211) |
0.00% (0/23) |
0.00% (0/104) |
SharedBufferMLGPU.h |
0.00% (0/100) |
0.00% (0/23) |
0.00% (0/47) |
StagingBuffer.cpp |
0.00% (0/2) |
0.00% (0/1) |
0.00% (0/1) |
StagingBuffer.h |
0.00% (0/180) |
0.00% (0/18) |
0.00% (0/156) |
TextureSourceProviderMLGPU.cpp |
0.00% (0/56) |
0.00% (0/11) |
0.00% (0/32) |
TextureSourceProviderMLGPU.h |
0.00% (0/3) |
0.00% (0/1) |
0.00% (0/1) |
TexturedLayerMLGPU.cpp |
0.00% (0/142) |
0.00% (0/10) |
0.00% (0/50) |
TexturedLayerMLGPU.h |
0.00% (0/18) |
0.00% (0/8) |
0.00% (0/8) |
UtilityMLGPU.h |
0.00% (0/7) |
0.00% (0/2) |
0.00% (0/5) |
Totals |
0.00% (0/4367) |
0.00% (0/473) |
0.00% (0/2161) |