View results by: Directories | Files
Path | Line Coverage | Function Coverage | Region Coverage |
---|---|---|---|
gtest/ |
0.00% (0/2116) |
0.00% (0/104) |
0.00% (0/5212) |
CacheMap.cpp |
0.00% (0/20) |
0.00% (0/3) |
0.00% (0/10) |
CacheMap.h |
0.00% (0/35) |
0.00% (0/6) |
0.00% (0/19) |
CanvasImageCache.cpp |
0.00% (0/203) |
0.00% (0/33) |
0.00% (0/118) |
CanvasRenderingContext2D.cpp |
0.00% (0/4993) |
0.00% (0/224) |
0.00% (0/2844) |
CanvasRenderingContextHelper.cpp |
0.00% (0/241) |
0.00% (0/9) |
0.00% (0/106) |
CanvasUtils.cpp |
0.00% (0/209) |
0.00% (0/5) |
0.00% (0/160) |
CanvasUtils.h |
0.00% (0/8) |
0.00% (0/2) |
0.00% (0/14) |
ImageBitmap.cpp |
0.00% (0/1766) |
0.00% (0/88) |
0.00% (0/898) |
ImageBitmapColorUtils.cpp |
0.00% (0/1420) |
0.00% (0/95) |
0.00% (0/402) |
ImageBitmapRenderingContext.cpp |
0.00% (0/211) |
0.00% (0/23) |
0.00% (0/147) |
ImageBitmapRenderingContext.h |
0.00% (0/2) |
0.00% (0/2) |
0.00% (0/2) |
ImageBitmapUtils.cpp |
0.00% (0/1408) |
0.00% (0/265) |
0.00% (0/613) |
ImageData.cpp |
0.00% (0/70) |
0.00% (0/9) |
0.00% (0/91) |
ImageUtils.cpp |
0.00% (0/156) |
0.00% (0/18) |
0.00% (0/115) |
MurmurHash3.cpp |
0.00% (0/257) |
0.00% (0/9) |
0.00% (0/79) |
OffscreenCanvas.cpp |
0.00% (0/251) |
0.00% (0/20) |
0.00% (0/162) |
OffscreenCanvas.h |
0.00% (0/9) |
0.00% (0/3) |
0.00% (0/3) |
TexUnpackBlob.cpp |
0.00% (0/746) |
0.00% (0/23) |
0.00% (0/462) |
TexUnpackBlob.h |
0.00% (0/3) |
0.00% (0/3) |
0.00% (0/5) |
WebGL1Context.cpp |
0.00% (0/13) |
0.00% (0/5) |
0.00% (0/5) |
WebGL1Context.h |
0.00% (0/3) |
0.00% (0/1) |
0.00% (0/1) |
WebGL2Context.cpp |
0.00% (0/107) |
0.00% (0/9) |
0.00% (0/40) |
WebGL2Context.h |
0.00% (0/138) |
0.00% (0/22) |
0.00% (0/40) |
WebGL2ContextBuffers.cpp |
0.00% (0/155) |
0.00% (0/3) |
0.00% (0/100) |
WebGL2ContextFramebuffers.cpp |
0.00% (0/285) |
0.00% (0/10) |
0.00% (0/186) |
WebGL2ContextMRTs.cpp |
0.00% (0/171) |
0.00% (0/5) |
0.00% (0/124) |
WebGL2ContextPrograms.cpp |
0.00% (0/10) |
0.00% (0/1) |
0.00% (0/7) |
WebGL2ContextQueries.cpp |
0.00% (0/149) |
0.00% (0/7) |
0.00% (0/94) |
WebGL2ContextRenderbuffers.cpp |
0.00% (0/63) |
0.00% (0/1) |
0.00% (0/31) |
WebGL2ContextSamplers.cpp |
0.00% (0/109) |
0.00% (0/7) |
0.00% (0/71) |
WebGL2ContextState.cpp |
0.00% (0/176) |
0.00% (0/1) |
0.00% (0/133) |
WebGL2ContextSync.cpp |
0.00% (0/132) |
0.00% (0/6) |
0.00% (0/97) |
WebGL2ContextTextures.cpp |
0.00% (0/27) |
0.00% (0/2) |
0.00% (0/24) |
WebGL2ContextTransformFeedback.cpp |
0.00% (0/115) |
0.00% (0/10) |
0.00% (0/72) |
WebGL2ContextUniforms.cpp |
0.00% (0/231) |
0.00% (0/11) |
0.00% (0/176) |
WebGL2ContextVAOs.cpp |
0.00% (0/3) |
0.00% (0/1) |
0.00% (0/1) |
WebGLActiveInfo.cpp |
0.00% (0/91) |
0.00% (0/4) |
0.00% (0/123) |
WebGLActiveInfo.h |
0.00% (0/19) |
0.00% (0/7) |
0.00% (0/9) |
WebGLBuffer.cpp |
0.00% (0/334) |
0.00% (0/16) |
0.00% (0/215) |
WebGLBuffer.h |
0.00% (0/36) |
0.00% (0/9) |
0.00% (0/28) |
WebGLContext.cpp |
0.00% (0/2078) |
0.00% (0/95) |
0.00% (0/1116) |
WebGLContext.h |
0.00% (0/417) |
0.00% (0/103) |
0.00% (0/168) |
WebGLContextBuffers.cpp |
0.00% (0/407) |
0.00% (0/17) |
0.00% (0/224) |
WebGLContextDraw.cpp |
0.00% (0/965) |
0.00% (0/29) |
0.00% (0/585) |
WebGLContextExtensions.cpp |
0.00% (0/398) |
0.00% (0/9) |
0.00% (0/182) |
WebGLContextFramebufferOperations.cpp |
0.00% (0/185) |
0.00% (0/10) |
0.00% (0/111) |
WebGLContextGL.cpp |
0.00% (0/2086) |
0.00% (0/106) |
0.00% (0/1369) |
WebGLContextLossHandler.cpp |
0.00% (0/51) |
0.00% (0/8) |
0.00% (0/29) |
WebGLContextState.cpp |
0.00% (0/705) |
0.00% (0/10) |
0.00% (0/447) |
WebGLContextTextures.cpp |
0.00% (0/267) |
0.00% (0/16) |
0.00% (0/157) |
WebGLContextUnchecked.cpp |
0.00% (0/1) |
0.00% (0/1) |
0.00% (0/1) |
WebGLContextUtils.cpp |
0.00% (0/636) |
0.00% (0/28) |
0.00% (0/1471) |
WebGLContextUtils.h |
0.00% (0/22) |
0.00% (0/3) |
0.00% (0/16) |
WebGLContextValidate.cpp |
0.00% (0/568) |
0.00% (0/12) |
0.00% (0/276) |
WebGLContextVertexArray.cpp |
0.00% (0/47) |
0.00% (0/4) |
0.00% (0/29) |
WebGLContextVertices.cpp |
0.00% (0/381) |
0.00% (0/13) |
0.00% (0/246) |
WebGLExtensionBase.cpp |
0.00% (0/9) |
0.00% (0/3) |
0.00% (0/3) |
WebGLExtensionBlendMinMax.cpp |
0.00% (0/6) |
0.00% (0/2) |
0.00% (0/5) |
WebGLExtensionColorBufferFloat.cpp |
0.00% (0/36) |
0.00% (0/3) |
0.00% (0/13) |
WebGLExtensionColorBufferHalfFloat.cpp |
0.00% (0/28) |
0.00% (0/3) |
0.00% (0/12) |
WebGLExtensionCompressedTextureASTC.cpp |
0.00% (0/76) |
0.00% (0/4) |
0.00% (0/70) |
WebGLExtensionCompressedTextureATC.cpp |
0.00% (0/31) |
0.00% (0/3) |
0.00% (0/9) |
WebGLExtensionCompressedTextureES3.cpp |
0.00% (0/53) |
0.00% (0/3) |
0.00% (0/23) |
WebGLExtensionCompressedTextureETC1.cpp |
0.00% (0/29) |
0.00% (0/3) |
0.00% (0/5) |
WebGLExtensionCompressedTexturePVRTC.cpp |
0.00% (0/32) |
0.00% (0/3) |
0.00% (0/11) |
WebGLExtensionCompressedTextureS3TC.cpp |
0.00% (0/41) |
0.00% (0/4) |
0.00% (0/19) |
WebGLExtensionCompressedTextureS3TC_SRGB.cpp |
0.00% (0/42) |
0.00% (0/4) |
0.00% (0/17) |
WebGLExtensionDebugRendererInfo.cpp |
0.00% (0/4) |
0.00% (0/2) |
0.00% (0/2) |
WebGLExtensionDebugShaders.cpp |
0.00% (0/17) |
0.00% (0/3) |
0.00% (0/12) |
WebGLExtensionDepthTexture.cpp |
0.00% (0/39) |
0.00% (0/3) |
0.00% (0/9) |
WebGLExtensionDisjointTimerQuery.cpp |
0.00% (0/80) |
0.00% (0/11) |
0.00% (0/69) |
WebGLExtensionDrawBuffers.cpp |
0.00% (0/20) |
0.00% (0/4) |
0.00% (0/10) |
WebGLExtensionEXTColorBufferFloat.cpp |
0.00% (0/34) |
0.00% (0/3) |
0.00% (0/20) |
WebGLExtensionElementIndexUint.cpp |
0.00% (0/4) |
0.00% (0/2) |
0.00% (0/2) |
WebGLExtensionFragDepth.cpp |
0.00% (0/9) |
0.00% (0/3) |
0.00% (0/6) |
WebGLExtensionInstancedArrays.cpp |
0.00% (0/37) |
0.00% (0/6) |
0.00% (0/20) |
WebGLExtensionLoseContext.cpp |
0.00% (0/10) |
0.00% (0/4) |
0.00% (0/4) |
WebGLExtensionMOZDebug.cpp |
0.00% (0/61) |
0.00% (0/3) |
0.00% (0/31) |
WebGLExtensionSRGB.cpp |
0.00% (0/56) |
0.00% (0/4) |
0.00% (0/18) |
WebGLExtensionShaderTextureLod.cpp |
0.00% (0/4) |
0.00% (0/2) |
0.00% (0/2) |
WebGLExtensionStandardDerivatives.cpp |
0.00% (0/4) |
0.00% (0/2) |
0.00% (0/2) |
WebGLExtensionTextureFilterAnisotropic.cpp |
0.00% (0/4) |
0.00% (0/2) |
0.00% (0/2) |
WebGLExtensionTextureFloat.cpp |
0.00% (0/105) |
0.00% (0/4) |
0.00% (0/61) |
WebGLExtensionTextureFloatLinear.cpp |
0.00% (0/17) |
0.00% (0/2) |
0.00% (0/5) |
WebGLExtensionTextureHalfFloat.cpp |
0.00% (0/112) |
0.00% (0/4) |
0.00% (0/64) |
WebGLExtensionTextureHalfFloatLinear.cpp |
0.00% (0/12) |
0.00% (0/2) |
0.00% (0/5) |
WebGLExtensionVertexArray.cpp |
0.00% (0/28) |
0.00% (0/6) |
0.00% (0/18) |
WebGLExtensions.h |
0.00% (0/8) |
0.00% (0/4) |
0.00% (0/4) |
WebGLFormats.cpp |
0.00% (0/1047) |
0.00% (0/40) |
0.00% (0/988) |
WebGLFormats.h |
0.00% (0/21) |
0.00% (0/7) |
0.00% (0/14) |
WebGLFramebuffer.cpp |
0.00% (0/1816) |
0.00% (0/73) |
0.00% (0/1039) |
WebGLFramebuffer.h |
0.00% (0/60) |
0.00% (0/16) |
0.00% (0/64) |
WebGLFramebufferAttachable.cpp |
0.00% (0/22) |
0.00% (0/3) |
0.00% (0/18) |
WebGLMemoryTracker.cpp |
0.00% (0/193) |
0.00% (0/14) |
0.00% (0/102) |
WebGLMemoryTracker.h |
0.00% (0/14) |
0.00% (0/4) |
0.00% (0/6) |
WebGLObjectModel.cpp |
0.00% (0/6) |
0.00% (0/2) |
0.00% (0/4) |
WebGLObjectModel.h |
0.00% (0/118) |
0.00% (0/35) |
0.00% (0/62) |
WebGLProgram.cpp |
0.00% (0/1406) |
0.00% (0/51) |
0.00% (0/752) |
WebGLProgram.h |
0.00% (0/8) |
0.00% (0/4) |
0.00% (0/4) |
WebGLQuery.cpp |
0.00% (0/179) |
0.00% (0/11) |
0.00% (0/112) |
WebGLQuery.h |
0.00% (0/6) |
0.00% (0/4) |
0.00% (0/4) |
WebGLRenderbuffer.cpp |
0.00% (0/226) |
0.00% (0/12) |
0.00% (0/168) |
WebGLRenderbuffer.h |
0.00% (0/19) |
0.00% (0/6) |
0.00% (0/15) |
WebGLSampler.cpp |
0.00% (0/148) |
0.00% (0/8) |
0.00% (0/103) |
WebGLSampler.h |
0.00% (0/1) |
0.00% (0/1) |
0.00% (0/1) |
WebGLShader.cpp |
0.00% (0/324) |
0.00% (0/26) |
0.00% (0/143) |
WebGLShader.h |
0.00% (0/4) |
0.00% (0/2) |
0.00% (0/4) |
WebGLShaderPrecisionFormat.cpp |
0.00% (0/3) |
0.00% (0/1) |
0.00% (0/1) |
WebGLShaderPrecisionFormat.h |
0.00% (0/11) |
0.00% (0/5) |
0.00% (0/5) |
WebGLShaderValidator.cpp |
0.00% (0/495) |
0.00% (0/21) |
0.00% (0/254) |
WebGLShaderValidator.h |
0.00% (0/1) |
0.00% (0/1) |
0.00% (0/1) |
WebGLStrongTypes.h |
0.00% (0/23) |
0.00% (0/9) |
0.00% (0/15) |
WebGLSync.cpp |
0.00% (0/22) |
0.00% (0/6) |
0.00% (0/8) |
WebGLTexelConversions.cpp |
0.00% (0/345) |
0.00% (0/8) |
0.00% (0/282) |
WebGLTexelConversions.h |
0.00% (0/841) |
0.00% (0/99) |
0.00% (0/290) |
WebGLTexture.cpp |
0.00% (0/1047) |
0.00% (0/35) |
0.00% (0/690) |
WebGLTexture.h |
1.16% (1/86) |
5.00% (1/20) |
1.64% (1/61) |
WebGLTextureUpload.cpp |
0.00% (0/1923) |
0.00% (0/47) |
0.00% (0/1112) |
WebGLTransformFeedback.cpp |
0.00% (0/141) |
0.00% (0/9) |
0.00% (0/60) |
WebGLTransformFeedback.h |
0.00% (0/2) |
0.00% (0/2) |
0.00% (0/4) |
WebGLTypes.h |
0.00% (0/22) |
0.00% (0/8) |
0.00% (0/8) |
WebGLUniformLocation.cpp |
0.00% (0/259) |
0.00% (0/8) |
0.00% (0/259) |
WebGLUniformLocation.h |
0.00% (0/4) |
0.00% (0/2) |
0.00% (0/2) |
WebGLValidateStrings.cpp |
0.00% (0/224) |
0.00% (0/7) |
0.00% (0/132) |
WebGLVertexArray.cpp |
0.00% (0/36) |
0.00% (0/7) |
0.00% (0/14) |
WebGLVertexArray.h |
0.00% (0/9) |
0.00% (0/3) |
0.00% (0/3) |
WebGLVertexArrayFake.cpp |
0.00% (0/44) |
0.00% (0/4) |
0.00% (0/16) |
WebGLVertexArrayFake.h |
0.00% (0/4) |
0.00% (0/2) |
0.00% (0/2) |
WebGLVertexArrayGL.cpp |
0.00% (0/29) |
0.00% (0/6) |
0.00% (0/9) |
WebGLVertexArrayObject.cpp |
0.00% (0/13) |
0.00% (0/2) |
0.00% (0/21) |
WebGLVertexArrayObject.h |
0.00% (0/4) |
0.00% (0/2) |
0.00% (0/2) |
WebGLVertexAttribData.cpp |
0.00% (0/71) |
0.00% (0/4) |
0.00% (0/66) |
WebGLVertexAttribData.h |
0.00% (0/7) |
0.00% (0/3) |
0.00% (0/4) |
nsICanvasRenderingContextInternal.h |
0.00% (0/42) |
0.00% (0/14) |
0.00% (0/26) |
Totals |
0.00% (1/38079) |
0.04% (1/2311) |
0.00% (1/26969) |